CMDR Jand profile

(Imperial Cutter)

Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 189 354 658 cr |
Credits spent on ships | 3 759 288 090 cr |
Credits spent on outfitting | 9 878 983 315 cr |
Credits spent on repairs | 24 541 898 cr |
Credits spent on fuel | 1 896 532 cr |
Credits spent on munitions | 2 287 234 cr |
Insurance claims | 80 |
Total claim costs | 129 296 269 cr |
Combat |
|
Bounties claimed | 2 777 |
Profit from bounties | 245 022 702 cr |
Combat bonds | 1 716 |
Profit from combat bonds | 45 129 731 cr |
Assassinations | 10 |
Profit from assassinations | 1 342 531 cr |
Highest single reward | 164 425 cr |
Skimmers killed | 1 785 |
Crime |
|
Fines issued | 618 |
Lifetime fines value | 2 900 792 cr |
Bounties received/earned | 6 315 |
Lifetime bounty value | 13 317 235 cr |
Highest bounty issued | 13 630 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 12 520 776 cr |
Commodities smuggled | 2 957 |
Average profit | 736 516 cr |
Highest single transaction | 2 412 098 cr |
Trading |
|
Market network | 200 |
Trading profit | 2 265 478 823 cr |
Commodities traded | 356 922 |
Average profit | 1 797 999 cr |
Highest single transaction | 64 673 048 cr |
Mining |
|
Profits from mining | 196 616 494 cr |
Minerals refined | 6 651 |
Materials collected | 15 762 |
Exploration |
|
Systems visited | 20 353 |
Profits from exploration | 980 857 674 cr |
Level 2 detailed scans | 8 376 |
Level 3 detailed scans | 55 110 |
Highest payout | 14 744 556 cr |
Total hyperspace distance | 1 064 748 ly |
Total hyperspace jumps | 27 558 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 225,33 ly |
Max distance from Colonia | 46 193,10 ly |
Approximate time played | 12W 1D 16H 4M |
Passengers |
|
Total bulk passengers delivered | 5 338 |
Total VIPs delivered | 119 |
Total delivered | 5 457 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 824 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 734 |
Grade 1 upgrades generated | 559 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 172 |
Grade 4 upgrades generated | 174 |
Grade 5 upgrades generated | 717 |
Crew |
|
Crew credits earned | 596 536 124 cr |
Crew hired | 94 |
Crew fired | 92 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 11M 59S |
Time in gunner role | 3H 17M 25S |
Time in fighter con role | 7M 16S |
Total credits accrued | 1 734 005 cr |
Total fines accrued | 1 005 609 cr |