CMDR Yannos T profile

(Federal Corvette)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 208 972 049 cr |
Credits spent on ships | 3 250 362 379 cr |
Credits spent on outfitting | 5 397 676 867 cr |
Credits spent on repairs | 73 348 257 cr |
Credits spent on fuel | 3 220 681 cr |
Credits spent on munitions | 41 948 685 cr |
Insurance claims | 96 |
Total claim costs | 607 192 909 cr |
Combat |
|
Bounties claimed | 21 310 |
Profit from bounties | 1 493 543 830 cr |
Combat bonds | 721 |
Profit from combat bonds | 15 908 822 cr |
Assassinations | 2 417 |
Profit from assassinations | 3 087 034 400 cr |
Highest single reward | 668 700 cr |
Skimmers killed | 392 |
Crime |
|
Fines issued | 1 223 |
Lifetime fines value | 32 666 998 cr |
Bounties received/earned | 1 206 |
Lifetime bounty value | 1 283 686 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 297 |
Black market profit | 56 193 667 cr |
Commodities smuggled | 8 721 |
Average profit | 42 668 cr |
Highest single transaction | 2 336 535 cr |
Trading |
|
Market network | 835 |
Trading profit | 240 872 049 cr |
Commodities traded | 69 201 |
Average profit | 49 911 cr |
Highest single transaction | 9 510 144 cr |
Mining |
|
Profits from mining | 8 082 050 cr |
Minerals refined | 1 624 |
Materials collected | 129 698 |
Exploration |
|
Systems visited | 9 532 |
Profits from exploration | 177 466 569 cr |
Level 2 detailed scans | 12 395 |
Level 3 detailed scans | 12 730 |
Highest payout | 1 266 383 cr |
Total hyperspace distance | 474 810 ly |
Total hyperspace jumps | 26 427 |
Max distance from start | 21 970,79 ly |
Max distance from Sol | 161,61 ly |
Max distance from Colonia | 22 046,79 ly |
Approximate time played | 129W 3D 2H 11M |
Passengers |
|
Total bulk passengers delivered | 218 |
Total VIPs delivered | 681 |
Total delivered | 899 |
Total ejected | 38 |
Search and Rescue |
|
Total items rescued | 2 469 |
Total profit | 63 207 787 cr |
Total rescue transactions | 412 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 927 |
Grade 1 upgrades generated | 900 |
Grade 2 upgrades generated | 785 |
Grade 3 upgrades generated | 1 268 |
Grade 4 upgrades generated | 1 058 |
Grade 5 upgrades generated | 916 |
Crew |
|
Crew credits earned | 1 930 250 819 cr |
Crew hired | 30 |
Crew fired | 9 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 3H 17M 12S |