Federation: Petty Officer
Empire: Prince
Balance |
|
---|---|
Current assets | 4 513 879 975 cr |
Credits spent on ships | 1 201 141 334 cr |
Credits spent on outfitting | 3 642 282 877 cr |
Credits spent on repairs | 74 248 673 cr |
Credits spent on fuel | 2 704 149 cr |
Credits spent on munitions | 1 531 093 cr |
Insurance claims | 42 |
Total claim costs | 192 626 430 cr |
Combat |
|
Bounties claimed | 6 775 |
Profit from bounties | 229 628 204 cr |
Combat bonds | 2 678 |
Profit from combat bonds | 57 585 042 cr |
Assassinations | 43 |
Profit from assassinations | 3 383 370 cr |
Highest single reward | 607 540 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 238 |
Lifetime fines value | 3 926 804 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 349 745 cr |
Highest bounty issued | 10 225 cr |
Smuggling |
|
Black market network | 37 |
Black market profit | 2 773 075 cr |
Commodities smuggled | 612 |
Average profit | 22 009 cr |
Highest single transaction | 605 640 cr |
Trading |
|
Market network | 224 |
Trading profit | 578 455 428 cr |
Commodities traded | 493 514 |
Average profit | 275 193 cr |
Highest single transaction | 2 869 760 cr |
Mining |
|
Profits from mining | 8 926 728 cr |
Minerals refined | 1 432 |
Materials collected | 16 652 |
Exploration |
|
Systems visited | 54 124 |
Profits from exploration | 3 224 413 326 cr |
Level 2 detailed scans | 292 |
Level 3 detailed scans | 129 676 |
Highest payout | 4 008 447 cr |
Total hyperspace distance | 2 525 015 ly |
Total hyperspace jumps | 60 474 |
Max distance from start | 65 397,03 ly |
Max distance from Sol | 65 453,63 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 19W 13H 46M |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19 868 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 409 |
Grade 1 upgrades generated | 879 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 146 |
Grade 4 upgrades generated | 128 |
Grade 5 upgrades generated | 157 |
Crew |
|
Crew credits earned | 261 566 048 cr |
Crew hired | 113 |
Crew fired | 110 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 15M 25S |