CMDR Atomicbeast101 profile

Profile
Commander name:
Current ship:
who let the goids out? [ATOM]
(Imperial Cutter)
 
Member since:
28.3.2018
 
Distances submitted:
0
 
Systems visited:
5 770
Systems discovered first:
1 310
Ranks

96%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Rear Admiral

21%

Empire: Duke

22%
Flight log heatmap
Statistics

Balance

Current assets 3 171 972 684 cr
Credits spent on ships 719 338 365 cr
Credits spent on outfitting 2 084 448 952 cr
Credits spent on repairs 18 262 365 cr
Credits spent on fuel 221 925 cr
Credits spent on munitions 1 811 986 cr
Insurance claims 19
Total claim costs 247 501 564 cr

Combat

Bounties claimed 1 044
Profit from bounties 77 475 763 cr
Combat bonds 414
Profit from combat bonds 626 567 277 cr
Assassinations 0
Profit from assassinations 0 cr
Highest single reward 550 850 cr
Skimmers killed 18

Crime

Fines issued 47
Lifetime fines value 107 036 cr
Bounties received/earned 19
Lifetime bounty value 21 600 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 5
Black market profit 18 294 cr
Commodities smuggled 8
Average profit 2 613 cr
Highest single transaction 10 542 cr

Trading

Market network 79
Trading profit 1 676 166 686 cr
Commodities traded 32 984
Average profit 8 339 138 cr
Highest single transaction 373 901 050 cr

Mining

Profits from mining 1 597 581 574 cr
Minerals refined 2 284
Materials collected 17 266

Exploration

Systems visited 5 090
Profits from exploration 828 993 268 cr
Level 2 detailed scans 6 890
Level 3 detailed scans 7 521
Highest payout 11 267 638 cr
Total hyperspace distance 273 079 ly
Total hyperspace jumps 6 288
Max distance from start 33 434,82 ly
Max distance from Sol 33 445,70 ly
Max distance from Colonia 23 530,69 ly
Approximate time played 5W 14H 58M

Passengers

Total bulk passengers delivered 10 682
Total VIPs delivered 1 186
Total delivered 11 868
Total ejected 67

Search and Rescue

Total items rescued 6
Total profit 64 409 cr
Total rescue transactions 4

Crafting

Number of engineers used 14
Number of upgrades generated 1 655
Grade 1 upgrades generated 249
Grade 2 upgrades generated 306
Grade 3 upgrades generated 327
Grade 4 upgrades generated 371
Grade 5 upgrades generated 402

Crew

Crew credits earned 63 515 095 cr
Crew hired 3
Crew fired 2

Multi-Crew

Total time in multi-crew 2H 32M 50S
Time in gunner role 47M 58S
Time in fighter con role 1H 3M 45S
Total credits accrued 1 595 908 cr
Total fines accrued 252 936 cr