CMDR Markb955 profile
(Asp Explorer)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 1 306 721 820 cr |
Credits spent on ships | 994 481 522 cr |
Credits spent on outfitting | 2 787 781 072 cr |
Credits spent on repairs | 39 433 989 cr |
Credits spent on fuel | 477 363 cr |
Credits spent on munitions | 3 415 707 cr |
Insurance claims | 120 |
Total claim costs | 794 282 730 cr |
Combat |
|
Bounties claimed | 2 224 |
Profit from bounties | 135 353 533 cr |
Combat bonds | 155 |
Profit from combat bonds | 6 508 089 cr |
Assassinations | 90 |
Profit from assassinations | 49 431 837 cr |
Highest single reward | 441 470 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 181 |
Lifetime fines value | 7 337 357 cr |
Bounties received/earned | 236 |
Lifetime bounty value | 705 645 cr |
Highest bounty issued | 111 200 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 16 656 403 cr |
Commodities smuggled | 1 873 |
Average profit | 234 597 cr |
Highest single transaction | 4 988 247 cr |
Trading |
|
Market network | 119 |
Trading profit | 5 602 227 890 cr |
Commodities traded | 58 617 |
Average profit | 17 728 569 cr |
Highest single transaction | 685 598 286 cr |
Mining |
|
Profits from mining | 5 420 127 202 cr |
Minerals refined | 7 377 |
Materials collected | 19 661 |
Exploration |
|
Systems visited | 20 296 |
Profits from exploration | 2 686 801 202 cr |
Level 2 detailed scans | 46 389 |
Level 3 detailed scans | 53 638 |
Highest payout | 8 283 090 cr |
Total hyperspace distance | 1 072 734 ly |
Total hyperspace jumps | 22 878 |
Max distance from start | 65 369,79 ly |
Max distance from Sol | 19 250,23 ly |
Max distance from Colonia | 24 695,22 ly |
Approximate time played | 13W 3D 1H 53M |
Passengers |
|
Total bulk passengers delivered | 7 466 |
Total VIPs delivered | 1 023 |
Total delivered | 8 489 |
Total ejected | 64 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 879 |
Grade 1 upgrades generated | 270 |
Grade 2 upgrades generated | 314 |
Grade 3 upgrades generated | 455 |
Grade 4 upgrades generated | 469 |
Grade 5 upgrades generated | 371 |
Crew |
|
Crew credits earned | 279 821 104 cr |
Crew hired | 23 |
Crew fired | 15 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 21S |
Time in gunner role | 10M 46S |
Time in fighter con role | 4M 42S |