CMDR Necer profile
(Orca)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 610 260 244 cr |
Credits spent on ships | 2 651 317 339 cr |
Credits spent on outfitting | 6 214 913 945 cr |
Credits spent on repairs | 19 984 874 cr |
Credits spent on fuel | 416 081 cr |
Credits spent on munitions | 5 509 111 cr |
Insurance claims | 75 |
Total claim costs | 216 596 039 cr |
Combat |
|
Bounties claimed | 870 |
Profit from bounties | 64 246 157 cr |
Combat bonds | 391 |
Profit from combat bonds | 453 591 722 cr |
Assassinations | 69 |
Profit from assassinations | 38 682 506 cr |
Highest single reward | 544 892 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 608 364 cr |
Bounties received/earned | 38 |
Lifetime bounty value | 23 050 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 31 147 cr |
Commodities smuggled | 44 |
Average profit | 6 229 cr |
Highest single transaction | 20 160 cr |
Trading |
|
Market network | 70 |
Trading profit | 2 233 388 944 cr |
Commodities traded | 7 720 |
Average profit | 12 072 373 cr |
Highest single transaction | 380 035 347 cr |
Mining |
|
Profits from mining | 2 584 546 343 cr |
Minerals refined | 2 522 |
Materials collected | 24 766 |
Exploration |
|
Systems visited | 10 559 |
Profits from exploration | 1 597 886 093 cr |
Level 2 detailed scans | 40 981 |
Level 3 detailed scans | 43 172 |
Highest payout | 17 992 228 cr |
Total hyperspace distance | 677 609 ly |
Total hyperspace jumps | 13 544 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 5D 16H 43M |
Passengers |
|
Total bulk passengers delivered | 548 |
Total VIPs delivered | 3 793 |
Total delivered | 4 341 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 274 756 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 4 147 |
Grade 1 upgrades generated | 878 |
Grade 2 upgrades generated | 873 |
Grade 3 upgrades generated | 1 013 |
Grade 4 upgrades generated | 970 |
Grade 5 upgrades generated | 413 |
Crew |
|
Crew credits earned | 4 872 600 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2D 17H 22M 16S |
Time in gunner role | 8H 24M 39S |
Time in fighter con role | 2H 38M 40S |
Total credits accrued | 47 160 266 cr |
Total fines accrued | 700 cr |