CMDR Abel Tasman profile
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 204 094 240 cr |
Credits spent on ships | 969 964 992 cr |
Credits spent on outfitting | 2 433 264 826 cr |
Credits spent on repairs | 26 905 395 cr |
Credits spent on fuel | 2 471 470 cr |
Credits spent on munitions | 574 332 cr |
Insurance claims | 25 |
Total claim costs | 50 858 034 cr |
Combat |
|
Bounties claimed | 418 |
Profit from bounties | 8 606 311 cr |
Combat bonds | 186 |
Profit from combat bonds | 5 052 600 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 52 912 cr |
Skimmers killed | 155 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 3 743 822 cr |
Bounties received/earned | 129 |
Lifetime bounty value | 52 705 cr |
Highest bounty issued | 1 200 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 2 965 446 cr |
Commodities smuggled | 2 539 |
Average profit | 63 095 cr |
Highest single transaction | 1 062 468 cr |
Trading |
|
Market network | 912 |
Trading profit | 4 544 547 894 cr |
Commodities traded | 790 136 |
Average profit | 1 086 173 cr |
Highest single transaction | 100 263 660 cr |
Mining |
|
Profits from mining | 316 448 704 cr |
Minerals refined | 825 |
Materials collected | 21 484 |
Exploration |
|
Systems visited | 22 699 |
Profits from exploration | 1 391 941 138 cr |
Level 2 detailed scans | 86 103 |
Level 3 detailed scans | 135 267 |
Highest payout | 4 759 380 cr |
Total hyperspace distance | 850 435 ly |
Total hyperspace jumps | 33 684 |
Max distance from start | 45 222,06 ly |
Max distance from Sol | 45 270,55 ly |
Max distance from Colonia | 28 710,99 ly |
Approximate time played | 29W 5D 13H 22M |
Passengers |
|
Total bulk passengers delivered | 62 |
Total VIPs delivered | 0 |
Total delivered | 62 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 155 |
Total profit | 3 682 655 cr |
Total rescue transactions | 62 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 413 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 90 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 57 |
Crew |
|
Crew credits earned | 797 107 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 4H 21M 11S |
Time in gunner role | 1H 14M 36S |
Time in fighter con role | 13M 19S |
Total credits accrued | 325 014 cr |
Total fines accrued | 325 014 cr |