CMDR CharlesDexterWard profile
(Krait MkII)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2 151 820 977 cr |
Credits spent on ships | 459 585 306 cr |
Credits spent on outfitting | 808 842 077 cr |
Credits spent on repairs | 880 736 cr |
Credits spent on fuel | 143 955 cr |
Credits spent on munitions | 171 453 cr |
Insurance claims | 27 |
Total claim costs | 37 637 812 cr |
Combat |
|
Bounties claimed | 753 |
Profit from bounties | 33 939 513 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 477 827 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 11 763 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 13 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 428 105 cr |
Commodities smuggled | 245 |
Average profit | 28 540 cr |
Highest single transaction | 212 124 cr |
Trading |
|
Market network | 61 |
Trading profit | 917 444 728 cr |
Commodities traded | 18 573 |
Average profit | 5 212 754 cr |
Highest single transaction | 298 376 988 cr |
Mining |
|
Profits from mining | 833 583 675 cr |
Minerals refined | 925 |
Materials collected | 6 692 |
Exploration |
|
Systems visited | 2 396 |
Profits from exploration | 288 554 005 cr |
Level 2 detailed scans | 6 388 |
Level 3 detailed scans | 7 937 |
Highest payout | 10 629 874 cr |
Total hyperspace distance | 98 985 ly |
Total hyperspace jumps | 3 180 |
Max distance from start | 12 063,47 ly |
Max distance from Sol | 12 082,88 ly |
Max distance from Colonia | 30 311,38 ly |
Approximate time played | 2W 4D 9H |
Passengers |
|
Total bulk passengers delivered | 162 |
Total VIPs delivered | 2 320 |
Total delivered | 2 482 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1 104 |
Total profit | 40 614 701 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 414 |
Grade 1 upgrades generated | 169 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 72 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 9 801 968 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 35M 35S |
Time in gunner role | 29M 40S |
Time in fighter con role | 1H 35M 35S |
Total credits accrued | 4 288 890 cr |