CMDR Keith the Thief profile
(Python)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 279 873 107 cr |
Credits spent on ships | 4 468 002 127 cr |
Credits spent on outfitting | 11 082 951 212 cr |
Credits spent on repairs | 184 090 163 cr |
Credits spent on fuel | 7 047 667 cr |
Credits spent on munitions | 13 730 835 cr |
Insurance claims | 320 |
Total claim costs | 2 650 947 830 cr |
Combat |
|
Bounties claimed | 8 869 |
Profit from bounties | 312 474 549 cr |
Combat bonds | 2 362 |
Profit from combat bonds | 58 739 611 cr |
Assassinations | 169 |
Profit from assassinations | 20 565 096 cr |
Highest single reward | 291 255 cr |
Skimmers killed | 236 |
Crime |
|
Fines issued | 820 |
Lifetime fines value | 34 162 427 cr |
Bounties received/earned | 319 |
Lifetime bounty value | 323 208 cr |
Highest bounty issued | 8 985 cr |
Smuggling |
|
Black market network | 94 |
Black market profit | 160 596 875 cr |
Commodities smuggled | 38 281 |
Average profit | 284 746 cr |
Highest single transaction | 6 823 152 cr |
Trading |
|
Market network | 407 |
Trading profit | 43 409 885 650 cr |
Commodities traded | 1 127 146 |
Average profit | 8 230 923 cr |
Highest single transaction | 1 243 275 824 cr |
Mining |
|
Profits from mining | 35 444 901 457 cr |
Minerals refined | 12 542 |
Materials collected | 30 095 |
Exploration |
|
Systems visited | 60 340 |
Profits from exploration | 1 491 702 550 cr |
Level 2 detailed scans | 65 972 |
Level 3 detailed scans | 60 436 |
Highest payout | 4 324 793 cr |
Total hyperspace distance | 3 645 299 ly |
Total hyperspace jumps | 88 806 |
Max distance from start | 68 951,89 ly |
Max distance from Sol | 61 155,33 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 53W 4D 13H 6M |
Passengers |
|
Total bulk passengers delivered | 183 |
Total VIPs delivered | 2 509 |
Total delivered | 2 692 |
Total ejected | 505 |
Search and Rescue |
|
Total items rescued | 2 373 |
Total profit | 87 429 710 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 376 |
Grade 1 upgrades generated | 847 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 525 |
Grade 4 upgrades generated | 302 |
Grade 5 upgrades generated | 297 |
Crew |
|
Crew credits earned | 1 824 985 473 cr |
Crew hired | 14 |
Crew fired | 9 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 40M 13S |