CMDR BooT CZ profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 1 314 297 594 cr |
Credits spent on ships | 3 308 364 222 cr |
Credits spent on outfitting | 5 248 088 419 cr |
Credits spent on repairs | 71 267 252 cr |
Credits spent on fuel | 934 085 cr |
Credits spent on munitions | 2 080 799 cr |
Insurance claims | 68 |
Total claim costs | 432 556 364 cr |
Combat |
|
Bounties claimed | 2 007 |
Profit from bounties | 134 416 165 cr |
Combat bonds | 1 685 |
Profit from combat bonds | 54 448 671 cr |
Assassinations | 5 |
Profit from assassinations | 1 303 267 cr |
Highest single reward | 330 375 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 440 |
Lifetime fines value | 2 020 100 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 44 600 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 15 552 cr |
Commodities smuggled | 5 |
Average profit | 3 110 cr |
Highest single transaction | 13 026 cr |
Trading |
|
Market network | 81 |
Trading profit | 3 771 226 677 cr |
Commodities traded | 96 648 |
Average profit | 12 244 242 cr |
Highest single transaction | 677 409 789 cr |
Mining |
|
Profits from mining | 3 372 255 432 cr |
Minerals refined | 5 132 |
Materials collected | 19 761 |
Exploration |
|
Systems visited | 17 424 |
Profits from exploration | 864 126 991 cr |
Level 2 detailed scans | 33 942 |
Level 3 detailed scans | 34 038 |
Highest payout | 7 390 019 cr |
Total hyperspace distance | 1 031 556 ly |
Total hyperspace jumps | 21 708 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 5D 13H 11M |
Passengers |
|
Total bulk passengers delivered | 1 287 |
Total VIPs delivered | 22 872 |
Total delivered | 24 159 |
Total ejected | 354 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 133 487 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 3 785 |
Grade 1 upgrades generated | 789 |
Grade 2 upgrades generated | 851 |
Grade 3 upgrades generated | 1 037 |
Grade 4 upgrades generated | 752 |
Grade 5 upgrades generated | 356 |
Crew |
|
Crew credits earned | 229 281 635 cr |
Crew hired | 18 |
Crew fired | 9 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2H 49M 34S |
Time in fighter con role | 11M 45S |
Total credits accrued | 459 779 cr |