CMDR Harkon_fry profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2 612 503 638 cr |
Credits spent on ships | 1 083 653 444 cr |
Credits spent on outfitting | 3 824 802 973 cr |
Credits spent on repairs | 15 016 150 cr |
Credits spent on fuel | 1 143 903 cr |
Credits spent on munitions | 2 843 861 cr |
Insurance claims | 49 |
Total claim costs | 58 723 771 cr |
Combat |
|
Bounties claimed | 14 659 |
Profit from bounties | 477 067 094 cr |
Combat bonds | 1 358 |
Profit from combat bonds | 24 662 352 cr |
Assassinations | 122 |
Profit from assassinations | 15 164 329 cr |
Highest single reward | 261 630 cr |
Skimmers killed | 286 |
Crime |
|
Fines issued | 335 |
Lifetime fines value | 492 196 cr |
Bounties received/earned | 744 |
Lifetime bounty value | 464 045 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 27 214 660 cr |
Commodities smuggled | 18 808 |
Average profit | 228 695 cr |
Highest single transaction | 338 160 cr |
Trading |
|
Market network | 83 |
Trading profit | 131 499 051 cr |
Commodities traded | 99 607 |
Average profit | 121 086 cr |
Highest single transaction | 1 318 740 cr |
Mining |
|
Profits from mining | 10 464 039 cr |
Minerals refined | 969 |
Materials collected | 15 552 |
Exploration |
|
Systems visited | 19 402 |
Profits from exploration | 300 058 236 cr |
Level 2 detailed scans | 7 900 |
Level 3 detailed scans | 82 368 |
Highest payout | 1 767 451 cr |
Total hyperspace distance | 707 205 ly |
Total hyperspace jumps | 25 794 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 317,65 ly |
Approximate time played | 14W 3D 19H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 8 |
Total delivered | 8 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 786 |
Grade 1 upgrades generated | 237 |
Grade 2 upgrades generated | 91 |
Grade 3 upgrades generated | 144 |
Grade 4 upgrades generated | 69 |
Grade 5 upgrades generated | 245 |
Crew |
|
Crew credits earned | 56 367 670 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 9H 14M 54S |
Time in gunner role | 36M 20S |
Time in fighter con role | 27M 4S |
Total credits accrued | 1 850 832 cr |