CMDR Griselda Li Bear profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 875 840 033 cr |
Credits spent on ships | 1 209 485 076 cr |
Credits spent on outfitting | 2 238 008 341 cr |
Credits spent on repairs | 1 530 774 cr |
Credits spent on fuel | 147 853 cr |
Credits spent on munitions | 51 684 cr |
Insurance claims | 9 |
Total claim costs | 49 108 410 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 1 526 668 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 6 075 411 cr |
Commodities smuggled | 943 |
Average profit | 759 426 cr |
Highest single transaction | 4 190 578 cr |
Trading |
|
Market network | 64 |
Trading profit | 4 701 063 865 cr |
Commodities traded | 162 253 |
Average profit | 11 901 428 cr |
Highest single transaction | 406 442 360 cr |
Mining |
|
Profits from mining | 792 847 225 cr |
Minerals refined | 6 155 |
Materials collected | 5 327 |
Exploration |
|
Systems visited | 6 721 |
Profits from exploration | 2 352 003 506 cr |
Level 2 detailed scans | 61 696 |
Level 3 detailed scans | 61 706 |
Highest payout | 16 851 055 cr |
Total hyperspace distance | 307 803 ly |
Total hyperspace jumps | 7 680 |
Max distance from start | 59 707,43 ly |
Max distance from Sol | 59 717,00 ly |
Max distance from Colonia | 37 752,57 ly |
Approximate time played | 7W 6D 2H 12M |
Passengers |
|
Total bulk passengers delivered | 59 |
Total VIPs delivered | 215 |
Total delivered | 274 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 274 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 45 |
Grade 4 upgrades generated | 39 |
Grade 5 upgrades generated | 20 |
Multi-Crew |
|
Total time in multi-crew | 16S |