CMDR Gillitt profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 022 457 876 cr |
Credits spent on ships | 1 272 149 222 cr |
Credits spent on outfitting | 4 617 014 045 cr |
Credits spent on repairs | 51 172 375 cr |
Credits spent on fuel | 2 259 630 cr |
Credits spent on munitions | 1 725 323 cr |
Insurance claims | 36 |
Total claim costs | 207 703 984 cr |
Combat |
|
Bounties claimed | 9 514 |
Profit from bounties | 485 835 734 cr |
Combat bonds | 3 046 |
Profit from combat bonds | 89 398 536 cr |
Assassinations | 92 |
Profit from assassinations | 6 365 035 cr |
Highest single reward | 3 210 826 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 699 |
Lifetime fines value | 7 735 766 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 51 380 cr |
Highest bounty issued | 9 390 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 14 944 993 cr |
Commodities smuggled | 12 707 |
Average profit | 324 891 cr |
Highest single transaction | 583 792 cr |
Trading |
|
Market network | 120 |
Trading profit | 1 507 485 503 cr |
Commodities traded | 1 087 892 |
Average profit | 498 672 cr |
Highest single transaction | 71 377 128 cr |
Mining |
|
Profits from mining | 10 956 586 cr |
Minerals refined | 939 |
Materials collected | 16 061 |
Exploration |
|
Systems visited | 18 833 |
Profits from exploration | 1 462 081 310 cr |
Level 2 detailed scans | 22 422 |
Level 3 detailed scans | 218 116 |
Highest payout | 7 681 360 cr |
Total hyperspace distance | 920 673 ly |
Total hyperspace jumps | 31 361 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 28W 1D 9H 26M |
Passengers |
|
Total bulk passengers delivered | 60 |
Total VIPs delivered | 36 389 |
Total delivered | 36 449 |
Total ejected | 61 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 39 580 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 3 933 |
Grade 1 upgrades generated | 400 |
Grade 2 upgrades generated | 523 |
Grade 3 upgrades generated | 781 |
Grade 4 upgrades generated | 927 |
Grade 5 upgrades generated | 1 302 |
Crew |
|
Crew credits earned | 1 683 192 829 cr |
Crew hired | 2 |
Crew fired | 1 |