CMDR AndreJNiemand profile
(Python Mk II)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 589 456 848 cr |
Credits spent on ships | 907 235 254 cr |
Credits spent on outfitting | 4 731 927 384 cr |
Credits spent on repairs | 31 553 147 cr |
Credits spent on fuel | 715 894 cr |
Credits spent on munitions | 2 092 188 cr |
Insurance claims | 33 |
Total claim costs | 223 458 326 cr |
Combat |
|
Bounties claimed | 8 016 |
Profit from bounties | 756 493 067 cr |
Combat bonds | 1 678 |
Profit from combat bonds | 98 895 441 cr |
Assassinations | 3 |
Profit from assassinations | 762 026 cr |
Highest single reward | 2 171 657 cr |
Skimmers killed | 557 |
Crime |
|
Fines issued | 119 |
Lifetime fines value | 141 469 cr |
Bounties received/earned | 505 |
Lifetime bounty value | 1 197 295 cr |
Highest bounty issued | 130 800 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 3 458 253 cr |
Commodities smuggled | 766 |
Average profit | 15 719 cr |
Highest single transaction | 304 516 cr |
Trading |
|
Market network | 179 |
Trading profit | 5 180 046 196 cr |
Commodities traded | 93 853 |
Average profit | 3 622 410 cr |
Highest single transaction | 638 268 985 cr |
Mining |
|
Profits from mining | 5 046 175 698 cr |
Minerals refined | 9 303 |
Materials collected | 38 622 |
Exploration |
|
Systems visited | 12 283 |
Profits from exploration | 2 281 266 814 cr |
Level 2 detailed scans | 92 518 |
Level 3 detailed scans | 99 897 |
Highest payout | 17 360 045 cr |
Total hyperspace distance | 627 792 ly |
Total hyperspace jumps | 18 881 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 2 684,40 ly |
Max distance from Colonia | 23 210,42 ly |
Approximate time played | 19W 1D 9H 16M |
Passengers |
|
Total bulk passengers delivered | 6 995 |
Total VIPs delivered | 17 824 |
Total delivered | 24 819 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 730 |
Total profit | 14 560 989 cr |
Total rescue transactions | 186 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 063 |
Grade 1 upgrades generated | 482 |
Grade 2 upgrades generated | 577 |
Grade 3 upgrades generated | 766 |
Grade 4 upgrades generated | 648 |
Grade 5 upgrades generated | 590 |
Crew |
|
Crew credits earned | 1 390 508 146 cr |
Crew hired | 5 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 37S |