CMDR sabretoothed profile
(Anaconda)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 110 719 365 cr |
Credits spent on ships | 1 596 431 617 cr |
Credits spent on outfitting | 5 221 823 489 cr |
Credits spent on repairs | 60 996 886 cr |
Credits spent on fuel | 766 428 cr |
Credits spent on munitions | 4 308 004 cr |
Insurance claims | 60 |
Total claim costs | 672 678 377 cr |
Combat |
|
Bounties claimed | 17 007 |
Profit from bounties | 1 889 990 393 cr |
Combat bonds | 781 |
Profit from combat bonds | 1 696 071 903 cr |
Assassinations | 1 |
Profit from assassinations | 3 722 028 cr |
Highest single reward | 871 514 cr |
Skimmers killed | 85 |
Crime |
|
Fines issued | 77 |
Lifetime fines value | 831 272 cr |
Bounties received/earned | 62 |
Lifetime bounty value | 67 195 cr |
Highest bounty issued | 9 370 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 2 948 591 cr |
Commodities smuggled | 1 076 |
Average profit | 163 811 cr |
Highest single transaction | 645 840 cr |
Trading |
|
Market network | 89 |
Trading profit | 1 799 501 094 cr |
Commodities traded | 73 806 |
Average profit | 2 124 559 cr |
Highest single transaction | 122 820 242 cr |
Mining |
|
Profits from mining | 1 597 288 412 cr |
Minerals refined | 12 706 |
Materials collected | 21 870 |
Exploration |
|
Systems visited | 8 405 |
Profits from exploration | 394 135 715 cr |
Level 2 detailed scans | 20 836 |
Level 3 detailed scans | 20 117 |
Highest payout | 3 799 876 cr |
Total hyperspace distance | 486 035 ly |
Total hyperspace jumps | 12 039 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 6D 37M |
Passengers |
|
Total bulk passengers delivered | 8 039 |
Total VIPs delivered | 860 |
Total delivered | 8 899 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 37 |
Total profit | 731 851 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2 672 |
Grade 1 upgrades generated | 468 |
Grade 2 upgrades generated | 530 |
Grade 3 upgrades generated | 626 |
Grade 4 upgrades generated | 585 |
Grade 5 upgrades generated | 463 |
Crew |
|
Crew credits earned | 1 974 443 200 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 1H 41M 3S |
Time in fighter con role | 8M 8S |