CMDR Raffiosi [EoT] profile
(Vulture)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 42 783 200 861 cr |
Credits spent on ships | 1 136 909 498 cr |
Credits spent on outfitting | 2 794 324 820 cr |
Credits spent on repairs | 29 516 656 cr |
Credits spent on fuel | 315 531 cr |
Credits spent on munitions | 1 076 063 cr |
Insurance claims | 12 |
Total claim costs | 27 357 788 cr |
Combat |
|
Bounties claimed | 1 180 |
Profit from bounties | 156 328 377 cr |
Combat bonds | 917 |
Profit from combat bonds | 624 678 515 cr |
Assassinations | 1 |
Profit from assassinations | 176 188 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 110 457 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 46 600 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 37 214 cr |
Commodities smuggled | 24 |
Average profit | 2 189 cr |
Highest single transaction | 7 389 cr |
Trading |
|
Market network | 128 |
Trading profit | 7 638 036 619 cr |
Commodities traded | 49 741 |
Average profit | 14 170 754 cr |
Highest single transaction | 384 410 316 cr |
Mining |
|
Profits from mining | 7 065 215 043 cr |
Minerals refined | 12 396 |
Materials collected | 22 959 |
Exploration |
|
Systems visited | 28 067 |
Profits from exploration | 7 045 816 551 cr |
Level 2 detailed scans | 205 999 |
Level 3 detailed scans | 204 789 |
Highest payout | 18 894 881 cr |
Total hyperspace distance | 2 268 379 ly |
Total hyperspace jumps | 31 062 |
Max distance from start | 65 535,82 ly |
Max distance from Sol | 65 592,80 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 24W 3D 8H 53M |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 589 660 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 862 |
Grade 1 upgrades generated | 391 |
Grade 2 upgrades generated | 471 |
Grade 3 upgrades generated | 486 |
Grade 4 upgrades generated | 349 |
Grade 5 upgrades generated | 165 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 32M 59S |
Time in gunner role | 5M 21S |