CMDR codedsteve xbox profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 438 996 021 cr |
Credits spent on ships | 1 255 059 027 cr |
Credits spent on outfitting | 1 464 743 548 cr |
Credits spent on repairs | 9 548 858 cr |
Credits spent on fuel | 408 589 cr |
Credits spent on munitions | 1 656 307 cr |
Insurance claims | 20 |
Total claim costs | 103 301 371 cr |
Combat |
|
Bounties claimed | 404 |
Profit from bounties | 89 552 478 cr |
Combat bonds | 3 244 |
Profit from combat bonds | 221 402 962 cr |
Assassinations | 47 |
Profit from assassinations | 53 401 079 cr |
Highest single reward | 336 282 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 46 |
Lifetime fines value | 5 341 091 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 213 900 cr |
Highest bounty issued | 138 300 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 17 775 622 cr |
Commodities smuggled | 5 462 |
Average profit | 507 875 cr |
Highest single transaction | 3 477 840 cr |
Trading |
|
Market network | 181 |
Trading profit | 5 167 019 559 cr |
Commodities traded | 98 734 |
Average profit | 4 520 577 cr |
Highest single transaction | 353 964 992 cr |
Mining |
|
Profits from mining | 649 686 055 cr |
Minerals refined | 1 778 |
Materials collected | 13 587 |
Exploration |
|
Systems visited | 7 913 |
Profits from exploration | 567 343 119 cr |
Level 2 detailed scans | 24 722 |
Level 3 detailed scans | 25 048 |
Highest payout | 6 047 414 cr |
Total hyperspace distance | 369 893 ly |
Total hyperspace jumps | 9 563 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 48 057,11 ly |
Approximate time played | 15W 4D 6H 11M |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 128 346 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 498 |
Grade 1 upgrades generated | 248 |
Grade 2 upgrades generated | 253 |
Grade 3 upgrades generated | 327 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 370 |
Crew |
|
Crew credits earned | 477 536 797 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 46S |
Time in gunner role | 38M 21S |
Time in fighter con role | 23M 20S |
Total credits accrued | 173 458 cr |