CMDR Knautschfriese profile
(Dolphin)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 8 577 931 407 cr |
Credits spent on ships | 1 244 456 535 cr |
Credits spent on outfitting | 3 668 222 952 cr |
Credits spent on repairs | 18 941 532 cr |
Credits spent on fuel | 954 205 cr |
Credits spent on munitions | 2 230 400 cr |
Insurance claims | 35 |
Total claim costs | 103 889 278 cr |
Combat |
|
Bounties claimed | 2 884 |
Profit from bounties | 149 010 009 cr |
Combat bonds | 940 |
Profit from combat bonds | 378 737 888 cr |
Assassinations | 38 |
Profit from assassinations | 38 267 804 cr |
Highest single reward | 407 025 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 131 |
Lifetime fines value | 123 760 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 619 900 cr |
Highest bounty issued | 233 200 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 19 112 717 cr |
Commodities smuggled | 7 737 |
Average profit | 163 357 cr |
Highest single transaction | 2 995 020 cr |
Trading |
|
Market network | 109 |
Trading profit | 7 642 593 495 cr |
Commodities traded | 123 247 |
Average profit | 9 505 713 cr |
Highest single transaction | 399 839 744 cr |
Mining |
|
Profits from mining | 7 565 808 269 cr |
Minerals refined | 13 669 |
Materials collected | 34 242 |
Exploration |
|
Systems visited | 16 673 |
Profits from exploration | 1 760 806 771 cr |
Level 2 detailed scans | 68 285 |
Level 3 detailed scans | 68 275 |
Highest payout | 17 384 306 cr |
Total hyperspace distance | 710 323 ly |
Total hyperspace jumps | 21 203 |
Max distance from start | 65 278,53 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 12W 2D 59M |
Passengers |
|
Total bulk passengers delivered | 2 520 |
Total VIPs delivered | 1 785 |
Total delivered | 4 305 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 63 |
Total profit | 1 131 687 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 4 376 |
Grade 1 upgrades generated | 753 |
Grade 2 upgrades generated | 886 |
Grade 3 upgrades generated | 1 060 |
Grade 4 upgrades generated | 1 065 |
Grade 5 upgrades generated | 612 |
Crew |
|
Crew credits earned | 1 232 891 831 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 57M 27S |
Time in gunner role | 1H 7M 46S |
Time in fighter con role | 9M 19S |
Total credits accrued | 26 292 000 cr |