CMDR Icecyber profile

(Keelback)

Federation: Post Captain
Empire: Squire
Balance |
|
---|---|
Current assets | 6 460 950 291 cr |
Credits spent on ships | 769 695 911 cr |
Credits spent on outfitting | 1 348 601 649 cr |
Credits spent on repairs | 36 076 909 cr |
Credits spent on fuel | 635 674 cr |
Credits spent on munitions | 2 486 652 cr |
Insurance claims | 81 |
Total claim costs | 210 372 335 cr |
Combat |
|
Bounties claimed | 2 747 |
Profit from bounties | 130 643 583 cr |
Combat bonds | 332 |
Profit from combat bonds | 12 830 570 cr |
Assassinations | 10 |
Profit from assassinations | 7 744 552 cr |
Highest single reward | 214 862 cr |
Skimmers killed | 146 |
Crime |
|
Fines issued | 253 |
Lifetime fines value | 6 891 457 cr |
Bounties received/earned | 135 |
Lifetime bounty value | 121 770 cr |
Highest bounty issued | 10 450 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 790 316 cr |
Commodities smuggled | 655 |
Average profit | 25 216 cr |
Highest single transaction | 203 720 cr |
Trading |
|
Market network | 122 |
Trading profit | 3 029 465 823 cr |
Commodities traded | 91 168 |
Average profit | 3 343 781 cr |
Highest single transaction | 521 202 006 cr |
Mining |
|
Profits from mining | 2 805 351 821 cr |
Minerals refined | 2 755 |
Materials collected | 18 605 |
Exploration |
|
Systems visited | 10 409 |
Profits from exploration | 1 143 581 622 cr |
Level 2 detailed scans | 38 257 |
Level 3 detailed scans | 45 120 |
Highest payout | 10 994 086 cr |
Total hyperspace distance | 562 608 ly |
Total hyperspace jumps | 14 939 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 16W 5D 1H 39M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 62 |
Total delivered | 64 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 41 |
Total profit | 524 486 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 479 |
Grade 1 upgrades generated | 353 |
Grade 2 upgrades generated | 341 |
Grade 3 upgrades generated | 308 |
Grade 4 upgrades generated | 297 |
Grade 5 upgrades generated | 180 |
Crew |
|
Crew credits earned | 468 176 739 cr |
Crew hired | 7 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1M 49S |