CMDR Tacca Chantrieri profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 25 479 559 640 cr |
Credits spent on ships | 982 847 088 cr |
Credits spent on outfitting | 1 698 728 893 cr |
Credits spent on repairs | 14 766 981 cr |
Credits spent on fuel | 565 931 cr |
Credits spent on munitions | 573 741 cr |
Insurance claims | 17 |
Total claim costs | 112 553 833 cr |
Combat |
|
Bounties claimed | 9 798 |
Profit from bounties | 1 369 101 666 cr |
Combat bonds | 978 |
Profit from combat bonds | 59 008 631 cr |
Assassinations | 596 |
Profit from assassinations | 1 012 690 894 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 110 |
Crime |
|
Fines issued | 151 |
Lifetime fines value | 3 016 669 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 8 570 500 cr |
Highest bounty issued | 1 533 300 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 3 853 339 cr |
Commodities smuggled | 3 318 |
Average profit | 226 667 cr |
Highest single transaction | 1 476 720 cr |
Trading |
|
Market network | 182 |
Trading profit | 3 223 754 135 cr |
Commodities traded | 230 162 |
Average profit | 3 129 858 cr |
Highest single transaction | 133 407 645 cr |
Mining |
|
Profits from mining | 545 928 024 cr |
Minerals refined | 3 277 |
Materials collected | 51 667 |
Exploration |
|
Systems visited | 20 772 |
Profits from exploration | 7 653 023 978 cr |
Level 2 detailed scans | 214 228 |
Level 3 detailed scans | 214 227 |
Highest payout | 56 075 119 cr |
Total hyperspace distance | 1 578 613 ly |
Total hyperspace jumps | 25 227 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 23W 3D 3H 18M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 26 |
Total delivered | 26 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 50 |
Total profit | 1 248 877 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 609 |
Grade 1 upgrades generated | 258 |
Grade 2 upgrades generated | 322 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 518 |
Grade 5 upgrades generated | 1 097 |
Crew |
|
Crew credits earned | 625 916 672 cr |
Crew hired | 721 |
Crew fired | 719 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 11H 30M 9S |
Time in gunner role | 4H 45M 24S |
Total credits accrued | 57 241 cr |