Profil du CMDR Gaitskell > Journal de bord

Profil
Nom du commandant :
Vaisseau actuel :
Fifth Endeavour [GAI-03]
(Diamondback Explorer)
 
Membre depuis le :
17 mai 2020
 
Distances envoyées :
52 165
 
Systèmes visités :
54 807
Systèmes découverts en premier :
52 025
 
Solde :
122 689 867 347 Cr
Ten Thousand Black Holes

With my 'First Discovered' name on them.

An achievement in itself, and now a personal record.

I have made slow progression up the ranks of the Top 100 Best Exploration list (Systems Discovered) on EDSM, though, for myself, I truly enjoy the fact that over 20% of those First Discovered systems are Black Holes.

Indeed, my personal record still sits at X5 Black Holes in a single system, but I keep looking... (The record being 7).

Nevertheless, there's always more to discover!

I'm certain that other Commanders have their Personal Records, and achieving them is quite remarkable!

Advantageous discoveries, Commanders.

AX Reactivation Missions

I was fascinated by this opportunity, so much, I travelled over 20k+ Ly back to the bubble to try them out.

The anti-Exeno initiative has been busy, however, and they're practically impossible to find.

I could find the abandoned sites, thanks to Inara.cz... but couldn't find the Mission-givers... So, just flew to a couple of the sites...

I learned that:

A: If you fly to the sites without a mission... There is ALWAYS a Banshee on site as well! Making infiltration remarkably difficult... But possible.

B: Identify where the Power building is... And the entrance is always in a difficult position...

C: Nevertheless, take a Power Regulator. Power up the site. Plenty of energy recharge and ammunition available... Albeit, ensure that you know where they are!

Thanks to the above, I have now taken down a Banshee on foot... Though, wouldn't recommend the experience!

Nevertheless, I had a great time back in the bubble. Unlocked a few more engineers and added ships to my fleet.

Did tire of the constant interdictions, but all those High Grades were too hard to resist!

Overall, what a great experience.

Nevertheless, back out in the black, and loving it.

Best exploration wishes, Commanders!

Making a fortune from Black Holes...

I have a significant amount of experience in discovering Black Hole systems. Currently having over 8,000 of them accredited with my name.

They sometimes contain biological signals that are worth a huge amount of credits...

In my general experience, however, Ignore signals of the following origin: Methane, Argon, Helium, Neon, Oxygen (Unless there's Three or more) and especially Ammonia and Carbon-Dioxide (Unless there's 9 or more).

Focus on: Nitrogen (3 or more Exobiology signals), Sulphur-dioxide (Again, 3 or more signals) or, again-again, 3 or more biological signals on a Geologically active moon (My current personal record for this is 11).

There's HMC worlds, with 2 or more signals , but they are pretty few and far between in Black Hole systems.

Lastly: Water-based atmosphere, always has an abundance of signals, the minimum I've seen is 4, Maximum 10... They're worth a significant amount, and always very valuable (Apart from the Bacterium).

There are others, I'm aware, based in nebulae... But they're the ultimate tourist hotspot, so I avoid.

I know that it has become a 'thing' to demonstrate how many biological signals you've discovered in a single system... But, sadly, most of the time, it's all of low value and not worth the effort to actually land and scan.

Indeed, I have better things to do. Though, if I'd bothered to scan a lot of low value Exobiology signals, my record for a single system would be 67 (A Helium-Rich Gas Giant system)... But I didn't, and I don't!

Most prosperous explorations, Commanders! o7

Explored in a Python for longer than expected, then Anaconda , then switched to a Krait Phantom...

Well, the Python for exploration... Didn't do any way nearly as badly as expected. Indeed, showed me a few things! It's landing footprint, in that hunt for Biological signals, compared to the Krait Phantom (and laughably , the Anaconda) is way better!

However, it's jump range isn't, albeit it was carrying significantly more cargo than my 32 Tonnes max cargo capacity Krait Phantom could manage (and the Anaconda was way better, but solely in this one single regard).

The Anaconda: I tried it, for quite a while... hoping for something! Essentially it's a slow moving piece of junk, useless for anything exploration based, beyond it's jump range.

Nevertheless, when it comes to the Krait Phantom, it is a pain in the arse to land in rough terrain compared to the Python (Don't even consider doing such a thing in an Anaconda).

I only have 18 Tonnes of Tritium left to 'Donate' to my Fleet Carrier before I can switch back to my DBX.

Seriously, for a space-based and on-foot exploration ship, and for me, this experiment has absolutely, completely conclusively proven... The DBX is the absolute BEST exploration ship.

Jump further with the Anaconda... But seriously, don't try and do anything else with it!

Safe and productive explorations, Commanders. o7

Exploration in a Type 7... If you can take the heat!

So, I explored in the Type 9... Which was interesting, however the Tritium in its hold finally reduced to below 252 tonnes, which was the cargo capacity of my Type 7... And I genuinely fancied a change!

The Type 7. Jump range is actually pretty good overall, given the size of the thing (With a pre-engineered Class 5 Frame Shift Drive, plus Mass Manager) and additional weight-shedding engineering.

Lands on planets and moons... Eventually, though It's footprint for landing isn't terrible and way, way, way better than the Type 9!

However, the bloody HEAT! Good lord! The thermal dynamics of this ship, particularly when carrying cargo of any significant amount, is awful. Critical heat warnings on EVERY single jump. I certainly wouldn't want to jump into a heat risk system with this ship, and I acted accordingly... Which is restricting.

I eventually tired of the heat dynamics relating to the Type 7, albeit it was quite an experience! However, I eventually reached below 192 tonnes cargo capacity, having jumped the Fleet Carrier multiple times... And transferred, thankfully, to the Python... And that, my friends, is a different story.

Safe and fruitful explorations, Commanders! o7

Exploration in a Type 9... (Needs must!)...

Well, given my previous exploration experience, I never thought that it would ever come to this...

Yes, exploration in a Type 9 Heavy, albeit for a limited duration.

Why? That is probably the obvious question, understandably!

Well, outfitted for exploration, with a vehicle bay, shields, FSD booster (5H), scanners, etc, it still has a cargo capacity of 704 tonnes. No other ship has a cargo capacity that comes even close.

Tritium, that is the short answer.

I've finally managed to load 24,580 Tonnes of the fuel, completely maxing out my Carrier cargo capacity, with the fuel tank also filled to the 1,000 Tonnes maximum... However, it occurred to me: You could take even more Carrier fuel with you, enough for at least another Seven jumps In the cargo hold of my Type 9 (Well, practically Eight, technically, as I flew back to the Fleet Carrier with nothing but Cargo Racks equalling 790 Tonnes total, and after the first FC jump, transferred fuel to the FC fuel tank and then outfitted as above using the freed up space)...

Basically, in those initial jumps, my Fleet Carrier travels through systems that I believe are unexplored, and seriously, I'm far too curious to just move on without first taking a look...

And, why am I doing this: the ultimate bind - You have to transfer all cargo between ships.

The Type 9 lands on a planet or moon as though it wishes to become part of it!, And if you can't find an area to land that is totally flat, you're in trouble (Or auto-landing-induced-boredom-mode).

Nevertheless, there is the SRV... And I get to drive around significantly more than I ordinarily would...

It certainly breaks the normal exploration mould, presenting a completely new perspective and series of challenges. Indeed, only by trying the ridiculous can you make it work!

Safe, and peculiar adventures, Commanders! o7

How many undiscovered Black Holes do you get for 100 million credits (On EDSM at least)?

4,114 Black Holes... Or thereabouts! I know that the value is more, but EDSM is a great equaliser, approximately tallying up with UC data sold at a Fleet Carrier (KHF-2KK Outpost Gaitskell, preferably).

Nevertheless, it has been a great adventure. A new personal record of x5 Black Holes in a single system, and also x5 Neutron Stars in a single, Black Hole primary star system.

Not a particularly good money earner, agreed, however I've also made over 20 Billion Credits in Exobiology in the last 4 months, predominantly through those systems.

Other EDSM Discovery value facts of mine:

Over 20 Billion worth of High Metal Content Worlds.

Over 8 Billion for Water Worlds.

Only One Billion, so far, for Earth-Like Worlds.

Nevertheless, the exploration continues!

Safe and advantageous adventures, Commanders!

Fully Engineered Krait Phantom?

Having engineering my DBX to its maximum, and yet still practical, capacity (74.82Ly jump range), it struck me that having exploration build options keep things interesting.

Now, I own an engineered Anaconda, however, it's enormous lumbering bulk makes it no fun to fly, and when it comes to Exobiology, practically useless. The highest Jump range, certainly, but for an explorer, beyond being an expedient taxi, it really is no use at all.

That brings me to the Krait Phantom. Both it and it's sister ship are great to fly, but built for very different purposes. Fully Engineered, my Krait Phantom will jump 73.58Ly (though, again Coriolis states 73.46Ly... for reasons) again, that's with an SRV hanger and repair options. It doesn't land on planets too badly either, though at this the DBX is supreme.

It's early days, and I'm experimenting... Does the Krait Phantoms significantly faster fuel scooping rate outweigh the DBX's rapid planetary landing - practically anywhere - ability? I will determine through experimentation. Nevertheless, it's always great to have another ship option that meets my exploration needs.

Safe journeys, Commanders.

Fully Engineered Diamondback Explorer (I know...)

I know. I know everything that I have previously said about over-engineering my DBX. About the practicality, the grind and, well, the bubble. However, it struck me: I've looked at hundreds of DBX engineering builds over the years, but haven't come across one that completely blew me away.

Thanks to Coriolis.io, in it's many regards, I've now built mine... After much effort. This is an exploration ship. Still practical in all regards, however I do miss the Repair Limpet Controller... Nevertheless, it's outfitted with a planetary vehicle hanger and auto field maintenance, no short cuts. Jump range: 74.82(Though, oddly, Coriolis displays 74.71Ly)... It could have been marginally higher, however, I really quickly hated the 2D Power Plant heat signature, especially on my DBX, so uprated slightly again to a 2A Overcharged, Stripped Down (74.82Ly jump range).

Obviously, I stripped it down fully and dropped the fuel tank to 3C for the novelty of being able to Neutron Jump slightly over 325Ly.

I love this galaxy and, despite the grind, the opportunities it presents, should you wish to engage.

Direct link to the Coriolis build below (Apologies for the mass text link... I don't know any better!):

https://coriolis.io/import?data=H4sIAAAAAAAAA6VYTXPbNhD9LzwrHAL89q2p09TTuHEtT3voZDQwCUmYkAQHAO2onvz3Lkg5oggIomIdJBOAHxa7b98u%2BOLRJ9oo78r7xEnJO%2BUtvOWWtTBQMlLzpnwkxddvFQzf8rKrqPSu%2Fn3xbhStp0tWRNS8E6uNICVFGqfiGngYhufPjXelREcX3p1gXDC1867QwvvQbFhDqWDNxrt68d5XHW3hQd1cwzTOkjRMomBxGP%2BT1PQH7GpLydOu7ABr4X2Cs1Q95l8dqV7xwW62ZlQMln8ij3qNd03XtCno6%2BTvlFRqe9tVirUVPAPa3wR2BIQA%2BUkAnwROIBjYSqr9VJr7uf5gvbWUN%2FIj56V3FXxfHPb5A86mWHFPJZOKwI4H5Hco8zONnBvI73Dg65kgckA%2FbKmo7dDBYJgJHDjwPnxrKy7ZE7UaG2aDG7BpbLj3QzIF%2F%2FJd4%2B%2FJAqFbtfyZirYi8Kdk%2F1G8KioiZXwgy2HBWwiTJrFJmNHej5xLRcsLKXMLpo544aPUcAXyw2MfoLGDbxpFN%2F0xfqDEoY%2B1V5EBFRveHCHd6bP8SlpSHKGhwE9jbEPLfRccsF99WK9ZwSAndmMaRWa4YXB6xi8LTR6ISA1aQiqAooWOpmxpwUg1DnvFNlv1TPW3N2UH7QPbMyMamIEPzKgJzPUL5AlqBLO0JMlNauw3Vl0zJkU8IgUkFM7mESP0TaUwPHaWFWlizbXEJQg9K64FeT4gRT7OtIhMYMDG3GHS4MbPrWI1qY5Ph7PQj008FLuE5RXujoo1F%2FWxsiCc%2BkloVSsUOPWqh9XcvSfqSPxiHCLTd5bkPEfcPTFcpN3u4P9LAbLZEzc2JG0tgGRyy9aqX3WCvOEs8uaRSd61LFcVb6DsNhtqZ%2B9MScMmcXFwGXPT1MepPZZTqHPUDXqOGuKTOAx6z7l6gFiOjmThlAPgt%2BW1lfUoixNfc9SSkiiIXScDSJOiIfYjezHF6aUc1fHvuyCDmhVbU9m1LRdDuQ0NUR2t%2BGlRTUMU5ZZ6WzNZHGXOW6gZ6NyduuoyamKTTXE2r2MpoR0S7LFTXPSORIYjp8veUqLSyJLlhh3tHvRQE0%2BUrbkOjkxZD%2FzY4eN%2FKGl5I802JPdDEwshR5Lsoe5psSViMy4OfmgGHk07EEtZsJiFIl93hhZtys%2FDmaZBr4VSW3vkKoXLHTSetcU4qIGmz1x27ZFsdkV4RiiDeV3bmHKuMihpI7mQJ3QGroTk53MijQJICzMnhj3Pa4y%2BDc3OguDtQhNbOqTYRf9lf5AHHUe1LEjzS7OpxkUM21ouo%2BgY2rXuaAXXuK%2FjxiQcNSb76VM3rakSQv9OFWlbwUmxlR1TdEXKJ93MlSMhHFaJ3dHCmVtsOgKEIw2UtOGKNshtdICX8BOgH6NWPlm8IAvO2%2FHFIp5A4osgoZujVbmhDRXktSaYpO%2BBw2HyLfUgw5Yry9QErtsWJh33l3RuCuQBSiyNyYVJkNk4a9Tbcy1glkRZYt5foAK4rlTL3jkfaWNv5uLYR%2FY3Oihxivcr7FIJKLtqO755h36EchtmbibqGeEdYuuU25IXX4ExBa%2Fbrk8TSGSQ2HLCvsjNvgmooC1hYp902M7neJjcI65JJZ2Qj91ms3skOxdkcgR5Nvc68FwhOuA6YEF1mqClQ4d2Ag1P%2FQhaxSpayk6sSUEliC9k1EqxZjfBzZy4s4oY9Mknixj91kIEx%2BkbzumSbUlz7qXfUapcL5erO6KK7T0pWXfZZXBScmr9gpiIAsoYh5CXvG%2BD9z7sR7d6o1PUCQHtf1Sz9IuPFgAA

Black Holes... Adaptive/Repopulating Boxels

Adaptive, or Repopulating Boxels... What does that mean?

I've discovered over 2500 Black Holes in the Brambue Sector. I genuinely thought that I'd found as many as I could possibly find.

However...

I don't generally know what to call them, and therefore have opted for 'adaptive Boxels'.

There's potentially a number of them in every sector.

Well, we're limited to 200 bookmarks.

I have frequently maxed those out when a Boxel is too large.

I'll call them Adaptive Boxels, for reference sake.

So far, I have Three on my suspect list... Boxels where I've looked at the defining content of that Boxel previously (probably more than once) and visited every black hole... However, weeks, if not a month or two passes... I checked the boxels again... And there's apparently 12 Black Holes that I missed the first time around. Impossible.

They change.

This may be the way the ED Galaxy stays interesting and fresh.

Likewise, those enormous AA-A H boxels, and this wasn't apparent before Odyssey... There's thousands upon thousands of them... In my opinion, they gradually unlock. Again, keeping things fresh. I can personally demonstrate this by being the first to discover a Wolf-Rayat star in a well travelled sector. AA-A H7 had been discovered. I discovered AA-A H8... Whilst seeing there were over 30 other AA-A H rated systems numbering above them, languishing in some kind of interstellar stasis... You can locate them on the galactic map, but you can't visit them... There, but not there.

I believe the ED Galaxy will continue to have wonders to discover, for a long time to come.

Safe explorations, Commanders!