CMDR Luxyr profiel > Vloot > Krait Mk II [#15]

Profiel
Commander naam:
Huidige schip:
Vega [LU-X14]
(Vulture)
 
Lid sinds:
3 dec. 2015
Afstanden ingediend:
0
 
Systemen bezocht:
2.103
Systemen als eerste bezocht:
849
Krait Mk II [#15]
Naam:
God of war [BOI]
Uitvoering:
Special Effect Christmas
 
Lading:
0 / 0
 
 
Uitrusting links:
Schip statistieken
Jump afstand Massa
Max Onbeladen Beladen Totaal onbeladen Totaal beladen Romp Onbeladen Beladen
17,25 Lj 16,62 Lj 16,62 Lj 113,37 Lj 113,37 Lj 320 t 709 t 741 t
Motor
Snelheid Boost Miniale massa Optimale massa Maximale massa Optimale vermenigvuldiger
258 m/s 355 m/s 600 t 1.200 t 1.800 t 100,00%
Bepantsering
Integriteit Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
944 -36,50%  (692) -17,00%  (807) 2,50%  (968) 0,00%  (944)
Basis intern
Status Prioriteit Sterkte Vermogen Massa
Reactor bay [7C] Power Plant
On 1 100% 25 MW 99,32 % 40 t
Bulkheads [1I] Reinforced Alloy
On 1 100% 36 t
Thruster mounting [6C] Thrusters
On 100% 6,3 MW 25,2 % 40 t
FSD housing [5A] Frame Shift Drive
On 100% 0,6 MW 2,4 % 20 t
Environment control [4D] Life Support
On 100% 0,56 MW 2,24 % 4 t
Power coupling [7A] Power Distributor
On 100% 0,89 MW 3,56 % 80 t
Sensor suite [6D] Sensors
On 100% 0,45 MW 1,8 % 16 t
Fuel store [5C] Fuel Tank
On 1 100% 0 t
Optioneel intern
Status Prioriteit Sterkte Vermogen Massa
Internal slot (Max class 6) [6A] Shield Generator
On 100% 4,34 MW 17,36 % 40 t
Internal slot (Max class 6) [5D] Hull Reinforcement Package
On 1 100% 16 t
Internal slot (Max class 5) [5D] Fighter Hangar
On 100% 0,25 MW 1 % 20 t
Internal slot (Max class 5) [5A] Shield Cell Bank
On 100% 2,1 MW 8,4 % 20 t
Internal slot (Max class 4) [4C] Fuel Scoop
On 100% 0,41 MW 1,64 % 0 t
Internal slot (Max class 3) [3D] Module Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 3) [3D] Module Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 2) [2G] Planetary Vehicle Hangar
On 100% 0,75 MW 3 % 6 t
Hardpoints
Status Prioriteit Sterkte Vermogen Massa
Large hardpoint [3D] Pulse Laser (Fixed)
On 100% 0,9 MW 3,6 % 8 t
Large hardpoint [3D] Pulse Laser (Fixed)
On 100% 0,9 MW 3,6 % 8 t
Large hardpoint [3D] Pulse Laser (Fixed)
On 100% 0,9 MW 3,6 % 8 t
Medium hardpoint [2D] Cannon (Gimbal)
On 100% 0,54 MW 2,16 % 4 t
Medium hardpoint [2D] Cannon (Gimbal)
On 100% 0,54 MW 2,16 % 4 t
Utiliteitspunt
Status Prioriteit Sterkte Vermogen Massa
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 4,8 % 3,5 t
Tiny hardpoint [0I] Point Defence
On 100% 0,2 MW 0,8 % 0,5 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 4,8 % 3,5 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 4,8 % 3,5 t