Wyposażenie > Weapon Hardpoint > Missiles

1B Missile Rack (Seeker, Fixed)
72 600 cr
Missile battery capable of launching seeker missiles.
Ammo 6
Ammo Maximum 6
Armour Penetration 60
Damage 40
Damage Per Second 13,333334
Distributor Draw 0,24
Integrity 40
Mass 2 t
Power 0,6 MW
Rate Of Fire 0,333333
Reload time 12 s
Thermal Load 3,6
1B Missile Rack (Dumbfire, Fixed)
32 180 cr
Missile battery capable of launching dumbfire missiles.
Ammo 8
Ammo Maximum 16
Armour Penetration 60 =
Damage 50
Damage Per Second 25
Distributor Draw 0,24 =
Integrity 40 =
Mass 2 t =
Power 0,4 MW
Rate Of Fire 0,5
Reload time 5 s
Thermal Load 3,6 =
1B ADV Missile Rack
??
Ammo 8
Ammo Maximum 64
Armour Penetration 60 =
Damage 50
Damage Per Second 25
Distributor Draw 0,24 =
Integrity 40 =
Mass 2 t =
Power 0,4 MW
Rate Of Fire 0,5
Reload time 5 s
Thermal Load 3,6 =
2B Missile Rack (Seeker, Fixed)
512 400 cr
Missile battery capable of launching seeker missiles.
Ammo 6 =
Ammo Maximum 18
Armour Penetration 60 =
Damage 40 =
Damage Per Second 13,333334 =
Distributor Draw 0,24 =
Integrity 51
Mass 4 t
Power 1,2 MW
Rate Of Fire 0,333333 =
Reload time 12 s =
Thermal Load 3,6 =
2B Missile Rack (Dumpfire, Fixed)
240 400 cr
Missile battery capable of launching dumbfire missiles.
Ammo 12
Ammo Maximum 48
Armour Penetration 60 =
Damage 50
Damage Per Second 25
Distributor Draw 0,24 =
Integrity 51
Mass 4 t
Power 1,2 MW
Rate Of Fire 0,5
Reload time 5 s
Thermal Load 3,6 =
2B Rocket Propelled FSD Disruptor (Dumpfire, Fixed, Powerplay)
??
Launches sophisticated dumbfire rockets with the capability of rebooting a ship's FSD on impact at the cost of reduced damage capability.
Ammo 12
Ammo Maximum 48
Armour Penetration 60 =
Damage 40 =
Damage Per Second 13,333334 =
Distributor Draw 0,24 =
Integrity 51
Mass 4 t
Power 1,2 MW
Rate Of Fire 0,333333 =
Reload time 5 s
Thermal Load 3,6 =
2B ADV Missile Rack
??
Ammo 12
Ammo Maximum 64
Armour Penetration 60 =
Damage 50
Damage Per Second 25
Distributor Draw 0,24 =
Integrity 51
Mass 4 t
Power 1,2 MW
Rate Of Fire 0,5
Reload time 5 s
Thermal Load 3,6 =
3A Missile Rack (Seeker, Fixed)
??
Missile battery capable of launching seeker missiles.
Ammo 6 =
Ammo Maximum 36
Armour Penetration 60 =
Damage 40 =
Damage Per Second 13,333334 =
Distributor Draw 0,24 =
Integrity 64
Mass 8 t
Power 1,62 MW
Rate Of Fire 0,333333 =
Reload time 12 s =
Thermal Load 3,6 =
3A Missile Rack (Dumpfire, Fixed)
??
Missile battery capable of launching dumbfire missiles.
Ammo 12
Ammo Maximum 96
Armour Penetration 60 =
Damage 50
Damage Per Second 25
Distributor Draw 0,24 =
Integrity 64
Mass 8 t
Power 1,62 MW
Rate Of Fire 0,5
Reload time 5 s
Thermal Load 3,6 =