CMDR Gvine profile
(Imperial Clipper)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 5,015,525,249 cr |
Credits spent on ships | 976,515,581 cr |
Credits spent on outfitting | 2,661,807,277 cr |
Credits spent on repairs | 7,849,150 cr |
Credits spent on fuel | 519,562 cr |
Credits spent on munitions | 2,121,536 cr |
Insurance claims | 20 |
Total claim costs | 77,641,183 cr |
Combat |
|
Bounties claimed | 618 |
Profit from bounties | 75,681,323 cr |
Combat bonds | 2,335 |
Profit from combat bonds | 148,434,446 cr |
Assassinations | 77 |
Profit from assassinations | 46,118,745 cr |
Highest single reward | 1,155,828 cr |
Skimmers killed | 76 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 21,725 cr |
Bounties received/earned | 216 |
Lifetime bounty value | 147,550 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 296,737 cr |
Commodities smuggled | 44 |
Average profit | 19,782 cr |
Highest single transaction | 185,030 cr |
Trading |
|
Market network | 102 |
Trading profit | 2,400,116,709 cr |
Commodities traded | 75,683 |
Average profit | 5,430,128 cr |
Highest single transaction | 229,003,347 cr |
Mining |
|
Profits from mining | 1,539,485,739 cr |
Minerals refined | 1,964 |
Materials collected | 12,657 |
Exploration |
|
Systems visited | 9,568 |
Profits from exploration | 1,106,347,505 cr |
Level 2 detailed scans | 36,357 |
Level 3 detailed scans | 36,357 |
Highest payout | 27,943,152 cr |
Total hyperspace distance | 704,206 ly |
Total hyperspace jumps | 13,169 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 7W 6D 17H 13M |
Passengers |
|
Total bulk passengers delivered | 4,617 |
Total VIPs delivered | 1,842 |
Total delivered | 6,459 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 341,767 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2,966 |
Grade 1 upgrades generated | 537 |
Grade 2 upgrades generated | 672 |
Grade 3 upgrades generated | 726 |
Grade 4 upgrades generated | 601 |
Grade 5 upgrades generated | 430 |
Crew |
|
Crew credits earned | 172,740,764 cr |
Crew hired | 19 |
Crew fired | 18 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3D 22H 53M 15S |
Time in gunner role | 2H 35M 57S |
Time in fighter con role | 16M 8S |
Total credits accrued | 5,664,239 cr |