Perfil de Luriant
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 64.312.644.463 cr |
Credits spent on ships | 1.681.600.330 cr |
Credits spent on outfitting | 6.239.970.281 cr |
Credits spent on repairs | 52.138.005 cr |
Credits spent on fuel | 1.887.247 cr |
Credits spent on munitions | 13.644.288 cr |
Insurance claims | 9.569 |
Total claim costs | 3.927.149.418 cr |
Combat |
|
Bounties claimed | 15.579 |
Profit from bounties | 134.964.121 cr |
Combat bonds | 23.859 |
Profit from combat bonds | 6.723.036.456 cr |
Assassinations | 27 |
Profit from assassinations | 8.297.105 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 146 |
Crime |
|
Fines issued | 565 |
Lifetime fines value | 10.913.521 cr |
Bounties received/earned | 1.961 |
Lifetime bounty value | 5.515.600 cr |
Highest bounty issued | 36.600 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 189.209 cr |
Commodities smuggled | 22 |
Average profit | 21.023 cr |
Highest single transaction | 176.292 cr |
Trading |
|
Market network | 614 |
Trading profit | 27.680.637.138 cr |
Commodities traded | 2.514.798 |
Average profit | 6.321.223 cr |
Highest single transaction | 1.194.630.838 cr |
Mining |
|
Profits from mining | 10.802.197.367 cr |
Minerals refined | 36.361 |
Materials collected | 36.678 |
Exploration |
|
Systems visited | 11.773 |
Profits from exploration | 2.372.141.857 cr |
Level 2 detailed scans | 43.765 |
Level 3 detailed scans | 43.763 |
Highest payout | 12.231.637 cr |
Total hyperspace distance | 909.128 a.l. |
Total hyperspace jumps | 17.201 |
Max distance from start | 65.616,70 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 28W 1D 12H 6M |
Passengers |
|
Total bulk passengers delivered | 48.258 |
Total VIPs delivered | 1.747 |
Total delivered | 50.005 |
Total ejected | 172 |
Search and Rescue |
|
Total items rescued | 20.660 |
Total profit | 604.099.967 cr |
Total rescue transactions | 37 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 2.446 |
Grade 1 upgrades generated | 432 |
Grade 2 upgrades generated | 391 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 517 |
Grade 5 upgrades generated | 619 |
Crew |
|
Crew credits earned | 624.487.898 cr |
Crew hired | 9 |
Crew fired | 9 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 28M 38S |