Perfil de Inhumierer
(Anaconda)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 2.915.058.446 cr |
Credits spent on ships | 153.526.931 cr |
Credits spent on outfitting | 983.537.660 cr |
Credits spent on repairs | 11.567.646 cr |
Credits spent on fuel | 777.259 cr |
Credits spent on munitions | 1.055.890 cr |
Insurance claims | 40 |
Total claim costs | 76.090.525 cr |
Combat |
|
Bounties claimed | 7.766 |
Profit from bounties | 264.958.406 cr |
Combat bonds | 271 |
Profit from combat bonds | 4.897.000 cr |
Assassinations | 8 |
Profit from assassinations | 858.084 cr |
Highest single reward | 1.398.700 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 1.139.795 cr |
Bounties received/earned | 58 |
Lifetime bounty value | 69.560 cr |
Highest bounty issued | 18.000 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 1.917.581 cr |
Commodities smuggled | 526 |
Average profit | 15.980 cr |
Highest single transaction | 307.785 cr |
Trading |
|
Market network | 328 |
Trading profit | 628.727.766 cr |
Commodities traded | 88.723 |
Average profit | 260.559 cr |
Highest single transaction | 31.514.996 cr |
Mining |
|
Profits from mining | 321.056.708 cr |
Minerals refined | 12.719 |
Materials collected | 10.254 |
Exploration |
|
Systems visited | 16.658 |
Profits from exploration | 403.131.611 cr |
Level 2 detailed scans | 9.857 |
Level 3 detailed scans | 267.399 |
Highest payout | 4.667.111 cr |
Total hyperspace distance | 853.475 a.l. |
Total hyperspace jumps | 21.656 |
Max distance from start | 68.973,06 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 28.609,25 a.l. |
Approximate time played | 21W 5D 20H 54M |
Passengers |
|
Total bulk passengers delivered | 1.870 |
Total VIPs delivered | 583 |
Total delivered | 2.453 |
Total ejected | 42 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 589.082 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 79 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 4 |
Grade 5 upgrades generated | 3 |