CMDR Kronic Offender profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 964 597 328 cr |
Credits spent on ships | 3 719 715 508 cr |
Credits spent on outfitting | 8 236 550 524 cr |
Credits spent on repairs | 106 767 370 cr |
Credits spent on fuel | 1 564 788 cr |
Credits spent on munitions | 10 506 070 cr |
Insurance claims | 122 |
Total claim costs | 835 825 303 cr |
Combat |
|
Bounties claimed | 3 495 |
Profit from bounties | 319 590 798 cr |
Combat bonds | 3 219 |
Profit from combat bonds | 1 433 861 942 cr |
Assassinations | 22 |
Profit from assassinations | 22 291 726 cr |
Highest single reward | 2 182 546 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 242 |
Lifetime fines value | 782 581 cr |
Bounties received/earned | 260 |
Lifetime bounty value | 290 525 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 5 508 567 cr |
Commodities smuggled | 3 176 |
Average profit | 117 204 cr |
Highest single transaction | 1 175 405 cr |
Trading |
|
Market network | 347 |
Trading profit | 12 989 079 640 cr |
Commodities traded | 375 657 |
Average profit | 3 797 977 cr |
Highest single transaction | 643 035 600 cr |
Mining |
|
Profits from mining | 10 919 034 894 cr |
Minerals refined | 31 990 |
Materials collected | 52 463 |
Exploration |
|
Systems visited | 10 585 |
Profits from exploration | 989 587 624 cr |
Level 2 detailed scans | 29 108 |
Level 3 detailed scans | 26 013 |
Highest payout | 12 567 147 cr |
Total hyperspace distance | 701 347 ly |
Total hyperspace jumps | 20 207 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 39W 3D 13H 34M |
Passengers |
|
Total bulk passengers delivered | 10 414 |
Total VIPs delivered | 2 038 |
Total delivered | 12 452 |
Total ejected | 208 |
Search and Rescue |
|
Total items rescued | 284 |
Total profit | 2 814 014 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7 341 |
Grade 1 upgrades generated | 1 462 |
Grade 2 upgrades generated | 1 468 |
Grade 3 upgrades generated | 1 952 |
Grade 4 upgrades generated | 1 550 |
Grade 5 upgrades generated | 909 |
Crew |
|
Crew credits earned | 656 525 186 cr |
Crew hired | 14 |
Crew fired | 12 |
Crew lost | 3 |