CMDR Marcus Bulltarsky profile
(Alliance Challenger)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 16 159 222 145 cr |
Credits spent on ships | 760 804 647 cr |
Credits spent on outfitting | 1 864 965 227 cr |
Credits spent on repairs | 35 239 636 cr |
Credits spent on fuel | 2 415 643 cr |
Credits spent on munitions | 5 031 030 cr |
Insurance claims | 76 |
Total claim costs | 415 776 846 cr |
Combat |
|
Bounties claimed | 7 070 |
Profit from bounties | 136 774 405 cr |
Combat bonds | 2 151 |
Profit from combat bonds | 3 483 577 380 cr |
Assassinations | 206 |
Profit from assassinations | 84 211 873 cr |
Highest single reward | 1 059 200 cr |
Skimmers killed | 307 |
Crime |
|
Fines issued | 315 |
Lifetime fines value | 1 048 855 cr |
Bounties received/earned | 651 |
Lifetime bounty value | 1 431 630 cr |
Highest bounty issued | 39 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1 859 517 cr |
Commodities smuggled | 401 |
Average profit | 33 809 cr |
Highest single transaction | 271 040 cr |
Trading |
|
Market network | 156 |
Trading profit | 89 546 348 cr |
Commodities traded | 28 579 |
Average profit | 133 055 cr |
Highest single transaction | 11 925 984 cr |
Mining |
|
Profits from mining | 7 954 958 cr |
Minerals refined | 263 |
Materials collected | 20 084 |
Exploration |
|
Systems visited | 21 960 |
Profits from exploration | 3 609 990 438 cr |
Level 2 detailed scans | 148 786 |
Level 3 detailed scans | 147 883 |
Highest payout | 16 122 190 cr |
Total hyperspace distance | 844 894 ly |
Total hyperspace jumps | 29 443 |
Max distance from start | 44 602,56 ly |
Max distance from Sol | 44 666,84 ly |
Max distance from Colonia | 35 261,73 ly |
Approximate time played | 27W 6D 2H 36M |
Passengers |
|
Total bulk passengers delivered | 402 |
Total VIPs delivered | 263 |
Total delivered | 665 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 164 |
Total profit | 3 749 058 cr |
Total rescue transactions | 63 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 913 |
Grade 1 upgrades generated | 347 |
Grade 2 upgrades generated | 368 |
Grade 3 upgrades generated | 431 |
Grade 4 upgrades generated | 437 |
Grade 5 upgrades generated | 330 |
Crew |
|
Crew credits earned | 119 434 496 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 19H 37M 9S |
Time in gunner role | 11M 6S |
Time in fighter con role | 3M 54S |