KDT. Baudelier Profil > Flotte > Type-10 Defender [#87]

Profil
Kommandantenname:
Aktuelles Schiff:
CNR PHARAOH HOUND [[NULL]]
(Dolphin)
 
Mitglied seit:
26.01.2017
Übermittelte Entfernungen:
0
 
Besuchte Systeme:
35.103
Zuerst entdeckte Systeme:
19.984
Type-10 Defender [#87]
Name:
cnr tosa inu [[null]]
Lackierung:
Galvanized Cobalt
 
Fracht:
0 / 16
 
 
Ausstattungs-Links:
Schiffsstatistiken
Sprungreichweite Masse
Max Unbeladen Beladen Unbeladen gesamt Beladen gesamt Hülle Unbeladen Beladen
30,05 ly 29,23 ly 28,99 ly 148,20 ly 146,93 ly 1.200 t 1.815 t 1.895 t
Antrieb
Tempo Boost Minimale Masse Optimale Masse Maximale Masse Optimaler Multiplikator
260 m/s 318 m/s 945 t 1.890 t 2.835 t 144,51%
Hülle
Integrität Explosions-Widerstand Kinetischer Widerstand Thermischer Widerstand Kaustischer Widerstand
3.085 -8,89%  (2.833) 4,72%  (3.238) 20,60%  (3.885) 0,00%  (3.085)
Kernmodule
Status Priorität Leben Energie Masse
Reactor bay [8A] Power Plant
Overcharged (Grade 1) + Stripped Down
On 1 100% 40,32 MW 87,43 % 72 t
Bulkheads [1I] Lightweight Alloy
Heavy Duty (Grade 5)
On 1 100% 0 t
Military compartment [5D] Hull Reinforcement Package
Heavy Duty (Grade 5)
On 1 100% 21,93 t
Military compartment [5D] Module Reinforcement Package
On 1 100% 16 t
Thruster mounting [7A] Thrusters
Dirty Drive Tuning (Grade 5) + Drag Drives
On 100% 10,21 MW 25,33 % 80 t
FSD housing [7A] Frame Shift Drive
Increased FSD Range (Grade 5) + Mass Manager
On 100% 1,04 MW 2,57 % 104 t
Environment control [5D] Life Support
Misc Lightweight (Grade 4)
On 100% 0,64 MW 1,59 % 2 t
Power coupling [6A] Power Distributor
Charge Enhanced (Grade 5)
On 100% 0,88 MW 2,17 % 40 t
Sensor suite [4A] Sensors
Light Weight Scanner (Grade 5)
On 100% 1,02 MW 2,53 % 2 t
Fuel store [6C] Fuel Tank
On 1 100% 0 t
Optionale Module
Status Priorität Leben Energie Masse
Internal slot (Max class 8) [8C] Bi-Weave Shield Generator
Enhanced, Low Power (Grade 5) + Fast Charge
On 100% 2,4 MW 5,95 % 80 t
Internal slot (Max class 7) [7A] Shield Cell Bank
On 2 100% 2,9 MW 7,19 % 80 t
Internal slot (Max class 6) [6D] Fighter Hangar
On 3 100% 0,35 MW 0,87 % 40 t
Internal slot (Max class 5) [5A] Fuel Scoop
On 4 100% 0,7 MW 1,74 % 0 t
Internal slot (Max class 4) [4E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 4) [4G] Planetary Vehicle Hangar
On 4 100% 1,2 MW 2,98 % 10 t
Internal slot (Max class 3) [3D] Repair Limpet Controller
On 3 100% 0,2 MW 0,5 % 2 t
Internal slot (Max class 3) [3D] Fuel Transfer Limpet Controller
On 100% 0,2 MW 0,5 % 2 t
Waffenaufhängungen
Status Priorität Leben Energie Masse
Large hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Overload Munitions
On 100% 1,44 MW 3,57 % 6,4 t
Large hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Overload Munitions
On 100% 1,44 MW 3,57 % 6,4 t
Large hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Oversized
On 100% 1,51 MW 3,75 % 6,4 t
Large hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Oversized
On 100% 1,51 MW 3,75 % 6,4 t
Medium hardpoint [2D] Beam Laser (Gimbal)
Efficient Weapon (Grade 5) + Regeneration Sequence
On 100% 0,52 MW 1,29 % 4 t
Medium hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Oversized
On 100% 1,51 MW 3,75 % 6,4 t
Medium hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
High Capacity Magazine (Grade 5) + Drag Munitions
On 100% 1,44 MW 3,57 % 6,4 t
Small hardpoint [1G] Burst Laser (Turret)
Efficient Weapon (Grade 5) + Oversized
On 100% 0,33 MW 0,81 % 2 t
Small hardpoint [1G] Burst Laser (Turret)
Efficient Weapon (Grade 5) + Oversized
On 100% 0,33 MW 0,81 % 2 t
Werkzeugsteckplätze
Status Priorität Leben Energie Masse
Tiny hardpoint [0D] Shield Booster
Heavy Duty (Grade 5) + Super Capacitors
On 100% 0,63 MW 1,55 % 4 t
Tiny hardpoint [0D] Shield Booster
Heavy Duty (Grade 5) + Super Capacitors
On 100% 0,63 MW 1,55 % 4 t
Tiny hardpoint [0A] Shield Booster
Resistance Augmented (Grade 5) + Super Capacitors
On 100% 1,5 MW 3,72 % 3,5 t
Tiny hardpoint [0I] Point Defence
On 2 100% 0,2 MW 0,5 % 0,5 t
Tiny hardpoint [0I] Point Defence
On 2 100% 0,2 MW 0,5 % 0,5 t
Tiny hardpoint [0I] Point Defence
On 2 100% 0,2 MW 0,5 % 0,5 t
Tiny hardpoint [0I] Point Defence
On 2 100% 0,2 MW 0,5 % 0,5 t
Tiny hardpoint [0I] Heat Sink Launcher
Ammo Capacity (Grade 3)
On 2 100% 0,2 MW 0,5 % 3,29 t