KDT. Jeff God Of Biscuits Profil > Flotte > Federal Gunship [#109]

Profil
Kommandantenname:
Aktuelles Schiff:
John Henry [JE-07A]
(Anaconda)
 
Mitglied seit:
12.06.2018
Übermittelte Entfernungen:
4
 
Besuchte Systeme:
19.361
Zuerst entdeckte Systeme:
7.412
 
Kontostand:
10.205.450.909 Cr
Federal Gunship [#109]
Name:
FIXATION [JE-01F]
Lackierung:
Vibrant Blue
 
Fracht:
78 / 4
 
 
Ausstattungs-Links:
Schiffsstatistiken
Sprungreichweite Masse
Max Unbeladen Beladen Unbeladen gesamt Beladen gesamt Hülle Unbeladen Beladen
11,77 ly 11,70 ly 11,68 ly 58,31 ly 58,20 ly 580 t 992 t 1.012 t
Antrieb
Tempo Boost Minimale Masse Optimale Masse Maximale Masse Optimaler Multiplikator
169 m/s 279 m/s 480 t 960 t 1.440 t 100,00%
Hülle
Integrität Explosions-Widerstand Kinetischer Widerstand Thermischer Widerstand Kaustischer Widerstand
2.315 20,40%  (2.908) 25,38%  (3.102) -39,30%  (1.662) 0,00%  (2.315)
Kernmodule
Status Priorität Leben Energie Masse
Reactor bay [6A] Power Plant
On 1 100% 25,2 MW 88,21 % 20 t
Bulkheads [1I] Reactive Surface Composite
On 1 100% 87 t
Military compartment [4D] Guardian Shield Reinforcement
On 100% 1,05 MW 4,17 % 8 t
Military compartment [4D] Guardian Shield Reinforcement
On 100% 1,05 MW 4,17 % 8 t
Thruster mounting [6E] Thrusters
On 100% 5,04 MW 20 % 40 t
FSD housing [5E] Frame Shift Drive
On 100% 0,32 MW 1,27 % 20 t
Environment control [5D] Life Support
On 100% 0,64 MW 2,54 % 8 t
Power coupling [7A] Power Distributor
Charge Enhanced (Grade 5)
On 100% 0,89 MW 3,53 % 80 t
Sensor suite [5E] Sensors
On 100% 0,33 MW 1,31 % 20 t
Fuel store [4C] Fuel Tank
On 1 100% 0 t
Optionale Module
Status Priorität Leben Energie Masse
Internal slot (Max class 6) [6A] Shield Generator
Thermal Resistant (Grade 4)
On 100% 4,34 MW 17,22 % 40 t
Internal slot (Max class 6) [6D] Fighter Hangar
On 1 100% 0,35 MW 1,39 % 40 t
Internal slot (Max class 2) [2E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 2) [2H] Guardian FSD Booster
On 100% 0,98 MW 3,89 % 1,3 t
Internal slot (Max class 1) [1D] Hull Reinforcement Package
On 1 100% 1 t
Waffenaufhängungen
Status Priorität Leben Energie Masse
Large hardpoint [3C] Multi-Cannon (Fixed)
Overcharged Weapon (Grade 5)
On 1 100% 0,64 MW 2,54 % 8 t
Medium hardpoint [2E] Multi-Cannon (Fixed)
Overcharged Weapon (Grade 5)
On 1 100% 0,46 MW 1,83 % 4 t
Medium hardpoint [2E] Multi-Cannon (Fixed)
Overcharged Weapon (Grade 5)
On 1 100% 0,46 MW 1,83 % 4 t
Medium hardpoint [2E] Multi-Cannon (Fixed)
Overcharged Weapon (Grade 5)
On 1 100% 0,46 MW 1,83 % 4 t
Medium hardpoint [2E] Multi-Cannon (Fixed)
Overcharged Weapon (Grade 5)
On 1 100% 0,46 MW 1,83 % 4 t
Small hardpoint [1F] Enforcer Multi-Cannon (Fixed, Powerplay)
Overcharged Weapon (Grade 5) + Incendiary Rounds
On 1 100% 0,28 MW 1,11 % 2 t
Small hardpoint [1F] Enforcer Multi-Cannon (Fixed, Powerplay)
Overcharged Weapon (Grade 5) + Incendiary Rounds
On 1 100% 0,28 MW 1,11 % 2 t
Werkzeugsteckplätze
Status Priorität Leben Energie Masse
Tiny hardpoint [0A] Shield Booster
Resistance Augmented (Grade 4)
On 1 100% 1,44 MW 5,71 % 3,5 t
Tiny hardpoint [0A] Shield Booster
Resistance Augmented (Grade 4)
On 1 100% 1,44 MW 5,71 % 3,5 t
Tiny hardpoint [0A] Shield Booster
Resistance Augmented (Grade 4)
On 1 100% 1,44 MW 5,71 % 3,5 t