Minor factions > Dukes of Maray
Home system:
Allegiance:
Empire
Government:
Feudal
Controlled system:
1 (Presence: 5)
Controlled stations:
12
Player faction:
No
Influence:
8.275 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
5/7/24, 2:29 PM
Influence:
45.808 %
Economy:
- Bust
- None
- Boom
Security:
- Lockdown
- Civil unrest
- None
Current states:
Civil unrest
Recovering states:
ALIAS\STATE\Drought
Happiness:
Happy
Controlled stations:
Kaiser Port
(Civil unrest)
Noguchi Manufacturing Silo
(Civil unrest)
Saliba Nutrition Complex
(Civil unrest)
Powter Manufacturing Enterprise
(Civil unrest)
Zelenko Biochemical Institution
(Civil unrest)
Klein Manufacturing
(Civil unrest)
Almeida's Productions
(Civil unrest)
Fraser Industrial Complex
(Civil unrest)
Last update:
5/5/24, 7:52 PM
Influence:
11.397 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
No controlled stations
Last update:
5/5/24, 7:51 PM
Influence:
11.377 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled stations:
Searle Dock
(None)
Brashear Base
(None)
Velho Horizons
(None)
Last update:
5/6/24, 1:37 AM
Influence:
10.231 %
Economy:
- Bust
- None
- Boom
Security:
- Civil unrest
- None
- Civil liberty
Current states:
None
Happiness:
Happy
Controlled station:
Falade Horticultural Centre
(None)
Last update:
5/6/24, 9:19 AM