Minor factions > Dukes of Maray

Faction information

Home system:

Maray

 

Allegiance:

Empire

Government:

Feudal

 

Controlled system:

1 (Presence: 5)

Controlled stations:

12

 

Player faction:

No

Influence:

8.275 %

 

Economy:

  • Bust
  • None
  • Boom

Security:

  • Civil unrest
  • None
  • Civil liberty
 

Current states:

None

 

Happiness:

Happy

 

Controlled stations:

No controlled stations

 

Last update:

5/7/24, 2:29 PM

Influence:

45.808 %

 

Economy:

  • Bust
  • None
  • Boom

Security:

  • Lockdown
  • Civil unrest
  • None
 

Current states:

Civil unrest

Recovering states:

ALIAS\STATE\Drought

 

Happiness:

Happy

 

Controlled stations:

Kaiser Port (Civil unrest)
Noguchi Manufacturing Silo (Civil unrest)
Saliba Nutrition Complex (Civil unrest)
Powter Manufacturing Enterprise (Civil unrest)
Zelenko Biochemical Institution (Civil unrest)
Klein Manufacturing (Civil unrest)
Almeida's Productions (Civil unrest)
Fraser Industrial Complex (Civil unrest)

 

Last update:

5/5/24, 7:52 PM

Influence:

11.397 %

 

Economy:

  • Bust
  • None
  • Boom

Security:

  • Civil unrest
  • None
  • Civil liberty
 

Current states:

None

 

Happiness:

Happy

 

Controlled stations:

No controlled stations

 

Last update:

5/5/24, 7:51 PM

Influence:

11.377 %

 

Economy:

  • Bust
  • None
  • Boom

Security:

  • Civil unrest
  • None
  • Civil liberty
 

Current states:

None

 

Happiness:

Happy

 

Controlled stations:

Searle Dock (None)
Brashear Base (None)
Velho Horizons (None)

 

Last update:

5/6/24, 1:37 AM

Influence:

10.231 %

 

Economy:

  • Bust
  • None
  • Boom

Security:

  • Civil unrest
  • None
  • Civil liberty
 

Current states:

None

 

Happiness:

Happy

 

Controlled station:

Falade Horticultural Centre (None)

 

Last update:

5/6/24, 9:19 AM