CMDR Sundance666 profile > Fleet > Viper Mk III [#70]

Profile
Commander name:
Current ship:
Rincewind [#lomac]
(Krait Mk II)
 
Member since:
Jan 10, 2017
Distances submitted:
8
 
Systems visited:
10,866
Systems discovered first:
2,506
Viper Mk III [#70]
Name:
Nervensᅢᄂge [Sun666]
Paintjob:
Shadow Sidestripe
 
Cargo:
0 / 0
 
 
Outfitting links:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
12.27 ly 12.06 ly 12.06 ly 30.46 ly 30.46 ly 60 t 124 t 128 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
393 m/s 492 m/s 56 t 111 t 167 t 125.77%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
672 -38.60%  (485) -18.80%  (566) 1.00%  (679) 0.00%  (672)
Core internal
Status Priority Health Power Mass
Reactor bay [3A] Hybrid Power Plant (Guardian)
On 1 100% 15.8 MW 101.08 % 2.9 t
Bulkheads [1I] Military Grade Composite
On 1 100% 9 t
Military compartment [3A] Shield Cell Bank
On 100% 1.43 MW 9.05 % 5 t
Thruster mounting [3A] Thrusters
Dirty Drive Tuning (Grade 3)
On 100% 4.02 MW 25.43 % 5 t
FSD housing [3A] Frame Shift Drive
On 100% 0.45 MW 2.85 % 5 t
Environment control [2D] Life Support
On 100% 0.41 MW 2.59 % 1 t
Power coupling [3A] Hybrid Power Distributor (Guardian)
On 100% 0.78 MW 4.94 % 5.25 t
Sensor suite [3A] Sensors
On 100% 0.84 MW 5.32 % 5 t
Fuel store [2C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 3) [3C] Bi-Weave Shield Generator
Enhanced, Low Power (Grade 3)
On 100% 1.26 MW 8 % 3.31 t
Internal slot (Max class 3) [3D] Guardian Shield Reinforcement
On 100% 0.84 MW 5.32 % 4 t
Internal slot (Max class 2) [2D] Module Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 1) [1D] Auto Field-Maintenance Unit
On 100% 0.72 MW 4.56 % 0 t
Internal slot (Max class 1) [1D] Hull Reinforcement Package
Lightweight (Grade 1)
On 1 100% 0.92 t
Internal slot (Max class 1) [1D] Hull Reinforcement Package
Lightweight (Grade 1)
On 1 100% 0.92 t
Hardpoints
Status Priority Health Power Mass
Medium hardpoint [2F] Burst Laser (Gimbal)
Efficient Weapon (Grade 3)
On 100% 0.79 MW 5.03 % 4 t
Medium hardpoint [2F] Multi-Cannon (Gimbal)
Efficient Weapon (Grade 3)
On 100% 0.57 MW 3.58 % 4 t
Small hardpoint [1D] Rail Gun (Fixed)
On 100% 1.15 MW 7.28 % 2 t
Small hardpoint [1D] Rail Gun (Fixed)
On 100% 1.15 MW 7.28 % 2 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0I] Chaff Launcher
On 100% 0.2 MW 1.27 % 1.3 t
Tiny hardpoint [0I] Heat Sink Launcher
On 100% 0.2 MW 1.27 % 1.3 t