CMDR ArielAria profile
(Anaconda)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,607,800,872 cr |
Credits spent on ships | 533,467,815 cr |
Credits spent on outfitting | 1,014,964,304 cr |
Credits spent on repairs | 879,789 cr |
Credits spent on fuel | 29,878 cr |
Credits spent on munitions | 78,935 cr |
Insurance claims | 2 |
Total claim costs | 7,547,380 cr |
Combat |
|
Bounties claimed | 44 |
Profit from bounties | 1,266,413 cr |
Combat bonds | 30 |
Profit from combat bonds | 300,000 cr |
Assassinations | 1 |
Profit from assassinations | 10,000 cr |
Highest single reward | 132,775 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 5 |
Lifetime fines value | 4,963 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 29 |
Trading profit | 2,204,168,643 cr |
Commodities traded | 3,810 |
Average profit | 41,588,088 cr |
Highest single transaction | 366,571,520 cr |
Mining |
|
Profits from mining | 2,178,849,349 cr |
Minerals refined | 3,076 |
Materials collected | 6,339 |
Exploration |
|
Systems visited | 1,357 |
Profits from exploration | 354,686,011 cr |
Level 2 detailed scans | 10,068 |
Level 3 detailed scans | 10,068 |
Highest payout | 10,040,004 cr |
Total hyperspace distance | 73,928 ly |
Total hyperspace jumps | 1,526 |
Max distance from start | 25,887.26 ly |
Max distance from Sol | 25,918.62 ly |
Max distance from Colonia | 24,132.60 ly |
Approximate time played | 1W 3H 5M |
Passengers |
|
Total bulk passengers delivered | 544 |
Total VIPs delivered | 0 |
Total delivered | 544 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 79,412 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 169 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 41 |
Grade 3 upgrades generated | 39 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 19 |
Multi-Crew |
|
Total time in multi-crew | 51M 29S |