Equipamiento > Weapon Hardpoint > Missiles
1B
Missile Rack (Seeker, Fixed)
72.600 cr
Missile battery capable of launching seeker missiles.
Ammo
6
Ammo Maximum
6
Armour Penetration
60
=
Damage
40
=
Damage Per Second
13,333334
=
Distributor Draw
0,24
=
Integrity
40
Mass
2 t
Power
0,6 MW
Rate Of Fire
0,333333
=
Reload time
12 s
Thermal Load
3,6
=
1B
Missile Rack (Dumbfire, Fixed)
32.180 cr
Missile battery capable of launching dumbfire missiles.
Ammo
8
Ammo Maximum
16
Armour Penetration
60
=
Damage
50
Damage Per Second
25
Distributor Draw
0,24
=
Integrity
40
Mass
2 t
Power
0,4 MW
Rate Of Fire
0,5
Reload time
5 s
=
Thermal Load
3,6
=
1B
ADV Missile Rack
??
Ammo
8
Ammo Maximum
64
Armour Penetration
60
=
Damage
50
Damage Per Second
25
Distributor Draw
0,24
=
Integrity
40
Mass
2 t
Power
0,4 MW
Rate Of Fire
0,5
Reload time
5 s
=
Thermal Load
3,6
=
2B
Missile Rack (Seeker, Fixed)
512.400 cr
Missile battery capable of launching seeker missiles.
Ammo
6
Ammo Maximum
18
Armour Penetration
60
=
Damage
40
=
Damage Per Second
13,333334
=
Distributor Draw
0,24
=
Integrity
51
=
Mass
4 t
=
Power
1,2 MW
=
Rate Of Fire
0,333333
=
Reload time
12 s
Thermal Load
3,6
=
2B
Missile Rack (Dumpfire, Fixed)
240.400 cr
Missile battery capable of launching dumbfire missiles.
Ammo
12
=
Ammo Maximum
48
=
Armour Penetration
60
=
Damage
50
Damage Per Second
25
Distributor Draw
0,24
=
Integrity
51
=
Mass
4 t
=
Power
1,2 MW
=
Rate Of Fire
0,5
Reload time
5 s
=
Thermal Load
3,6
=
2B
Rocket Propelled FSD Disruptor (Dumpfire, Fixed, Powerplay)
??
Launches sophisticated dumbfire rockets with the capability of rebooting a ship's FSD on impact at the cost of reduced damage capability.
Ammo
12
Ammo Maximum
48
Armour Penetration
60
Damage
40
Damage Per Second
13,333334
Distributor Draw
0,24
Integrity
51
Mass
4 t
Power
1,2 MW
Rate Of Fire
0,333333
Reload time
5 s
Thermal Load
3,6
2B
ADV Missile Rack
??
Ammo
12
=
Ammo Maximum
64
Armour Penetration
60
=
Damage
50
Damage Per Second
25
Distributor Draw
0,24
=
Integrity
51
=
Mass
4 t
=
Power
1,2 MW
=
Rate Of Fire
0,5
Reload time
5 s
=
Thermal Load
3,6
=
3A
Missile Rack (Seeker, Fixed)
??
Missile battery capable of launching seeker missiles.
Ammo
6
Ammo Maximum
36
Armour Penetration
60
=
Damage
40
=
Damage Per Second
13,333334
=
Distributor Draw
0,24
=
Integrity
64
Mass
8 t
Power
1,62 MW
Rate Of Fire
0,333333
=
Reload time
12 s
Thermal Load
3,6
=
3A
Missile Rack (Dumpfire, Fixed)
??
Missile battery capable of launching dumbfire missiles.
Ammo
12
=
Ammo Maximum
96
Armour Penetration
60
=
Damage
50
Damage Per Second
25
Distributor Draw
0,24
=
Integrity
64
Mass
8 t
Power
1,62 MW
Rate Of Fire
0,5
Reload time
5 s
=
Thermal Load
3,6
=