Perfil de -|John Wick|- > Flota > Type-10 Defender [#101]

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Descubrimiento(s) de sistemas:
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Type-10 Defender [#101]
Nombre:
[STOCK] MODULES 06 [JW-STM]
Trabajo de pintura:
Default
 
Cargamento:
0 / 220
 
 
Vínculos de equipamiento:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
6,70 a.l. 6,46 a.l. 5,68 a.l. 81,42 a.l. 71,41 a.l. 1.200 t 1.536 t 1.820 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
178 m/s 218 m/s 720 t 1.440 t 2.160 t 100,00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
1.879 -40,00%  (1.342) -20,00%  (1.566) 0,00%  (1.879) 0,00%  (1.879)
Core internal
Status Priority Health Power Mass
Reactor bay [3A] Power Plant
Armoured (Grade 4)
On 1 100% 13,2 MW 203,26 % 2,9 t
Bulkheads [1I] Lightweight Alloy
On 1 100% 0 t
Thruster mounting [7E] Thrusters
On 2 100% 6,08 MW 46,06 % 80 t
FSD housing [6E] Frame Shift Drive
On 2 100% 0,4 MW 3,03 % 40 t
Environment control [5E] Life Support
On 2 100% 0,57 MW 4,32 % 20 t
Power coupling [3D] Power Distributor
Engine Focused (Grade 4) + Stripped Down
On 100% 0,45 MW 3,41 % 1,8 t
Sensor suite [4E] Sensors
On 2 100% 0,27 MW 2,05 % 10 t
Fuel store [6C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 8) [6E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 7) [7E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 6) [6A] Prismatic Shield Generator (Powerplay)
On 100% 6,51 MW 49,32 % 80 t
Internal slot (Max class 5) [5B] Collector Limpet Controller
On 100% 0,6 MW 4,55 % 32 t
Internal slot (Max class 4) [4G] Planetary Vehicle Hangar
On 100% 1,2 MW 9,09 % 10 t
Internal slot (Max class 4) [4E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 3) [3C] Xeno Multi Limpet Controller
On 100% 0,35 MW 2,65 % 10 t
Internal slot (Max class 3) [3E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 2) [2E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 1) [1E] Supercruise Assist
On 2 100% 0,3 MW 2,27 % 0 t
Hardpoints
Status Priority Health Power Mass
Large hardpoint [3C] Beam Laser (Gimbal)
Efficient Weapon (Grade 3) + Thermal Vent
On 100% 1,22 MW 9,25 % 8 t
Large hardpoint [3C] Pacifier Frag-Cannon (Fixed, Powerplay)
On 100% 1,02 MW 7,73 % 8 t
Large hardpoint [3C] Pacifier Frag-Cannon (Fixed, Powerplay)
On 100% 1,02 MW 7,73 % 8 t
Large hardpoint [3C] Pacifier Frag-Cannon (Fixed, Powerplay)
On 100% 1,02 MW 7,73 % 8 t
Medium hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
On 100% 1,2 MW 9,09 % 4 t
Medium hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
On 100% 1,2 MW 9,09 % 4 t
Medium hardpoint [2B] Pack-Hound Missile Rack (Swarm, Fixed)
On 100% 1,2 MW 9,09 % 4 t
Small hardpoint [1E] Retributor Beam Laser (Fixed, Powerplay)
On 100% 0,62 MW 4,7 % 2 t
Small hardpoint [1E] Retributor Beam Laser (Fixed, Powerplay)
On 100% 0,62 MW 4,7 % 2 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0C] Enhanced Xeno Scanner
On 100% 1,3 t