Perfil de Dog_Najack > Flota > Imperial Cutter [#34]

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Imperial Cutter [#34]
Nombre:
Mining 03 [Mining]
Trabajo de pintura:
Default
 
Cargamento:
0 / 512
 
 
Vínculos de equipamiento:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
28,50 a.l. 27,70 a.l. 21,63 a.l. 140,47 a.l. 109,34 a.l. 1.100 t 1.760 t 2.336 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
207 m/s 331 m/s 1.260 t 2.520 t 3.780 t 100,00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
2.520 20,00%  (3.150) 25,00%  (3.360) -40,00%  (1.800) 0,00%  (2.520)
Core internal
Status Priority Health Power Mass
Reactor bay [8A] Power Plant
On 1 100% 36 MW 100,08 % 80 t
Bulkheads [1I] Reactive Surface Composite
On 1 100% 60 t
Military compartment [5A] Shield Cell Bank
On 100% 2,1 MW 5,83 % 20 t
Thruster mounting [8D] Thrusters
On 100% 8,1 MW 22,5 % 64 t
FSD housing [7A] Frame Shift Drive
Increased FSD Range (Grade 5)
On 100% 1,04 MW 2,88 % 104 t
Environment control [7D] Life Support
On 100% 0,81 MW 2,25 % 32 t
Power coupling [7A] Power Distributor
On 100% 0,89 MW 2,47 % 80 t
Sensor suite [7D] Sensors
On 100% 0,53 MW 1,47 % 32 t
Fuel store [6C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 8) [8E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 8) [8E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 6) [6D] Fighter Hangar
On 100% 0,35 MW 0,97 % 40 t
Internal slot (Max class 6) [6A] Shield Generator
On 100% 4,34 MW 12,06 % 40 t
Internal slot (Max class 6) [6A] Fuel Scoop
On 100% 0,83 MW 2,31 % 0 t
Internal slot (Max class 5) [5D] Collector Limpet Controller
On 100% 0,4 MW 1,11 % 8 t
Internal slot (Max class 5) [5A] Collector Limpet Controller
On 100% 0,7 MW 1,94 % 32 t
Internal slot (Max class 4) [4A] Refinery
On 100% 0,57 MW 1,58 % 0 t
Internal slot (Max class 3) [3D] Prospector Limpet Controller
On 100% 0,2 MW 0,56 % 2 t
Internal slot (Max class 1) [1C] Detailed Surface Scanner
On 100% 0 t
Hardpoints
Status Priority Health Power Mass
Huge hardpoint [4A] Multi-Cannon (Gimbal)
Efficient Weapon (Grade 4) + Oversized
On 100% 0,84 MW 2,32 % 16 t
Large hardpoint [3C] Beam Laser (Gimbal)
On 100% 1,6 MW 4,44 % 8 t
Large hardpoint [3C] Beam Laser (Gimbal)
On 100% 1,6 MW 4,44 % 8 t
Medium hardpoint [2B] Sub-Surface Displacement Missile (Turret)
On 100% 0,93 MW 2,58 % 4 t
Medium hardpoint [2B] Sub-Surface Displacement Missile (Turret)
On 100% 0,93 MW 2,58 % 4 t
Medium hardpoint [2F] Multi-Cannon (Turret)
Efficient Weapon (Grade 4)
On 100% 0,34 MW 0,93 % 4 t
Medium hardpoint [2B] Sub-Surface Displacement Missile (Turret)
On 100% 0,93 MW 2,58 % 4 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0I] Chaff Launcher
On 100% 0,2 MW 0,56 % 1,3 t
Tiny hardpoint [0I] Heat Sink Launcher
Off 100% 0,2 MW 0,56 % 1,3 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 3,33 % 3,5 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 3,33 % 3,5 t
Tiny hardpoint [0B] Pulse Wave Analyser
On 100% 1,6 MW 4,44 % 1,3 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 3,33 % 3,5 t
Tiny hardpoint [0I] Point Defence
On 100% 0,2 MW 0,56 % 0,5 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 3,33 % 3,5 t