Asterope [#216054883492]

Vanguard MW38 [#3600005898]
種類:
メガシップ
到着地点からの距離:
23 ls

忠誠:
独立派
政治体制:
協同組合
経済:
軍事 / 救援

設備:
商品
装備品
Black Market, Contacts, Missions, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics

ファクション:

Prohibited:
Narcotics, Battle Weapons, Slaves, Combat Stabilisers, Imperial Slaves, Nerve Agents, Bootleg Liquor
最終更新 2021/11/11 6:16

Optional Internal

AFM Units Integrity Mass Power Price
2B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 71 0 t 1.29 MW 486,000 cr
2A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 59 0 t 1.58 MW 1,458,000 cr
3C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 64 0 t 1.35 MW 291,600 cr
3A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 74 0 t 1.89 MW 2,624,400 cr
4C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 80 0 t 1.65 MW 524,880 cr
4B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 112 0 t 1.9 MW 1,574,640 cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1.56 MW 314,930 cr
5C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 96 0 t 1.95 MW 944,780 cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1.86 MW 566,870 cr
7E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 105 0 t 1.58 MW 340,120 cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2.1 MW 1,020,370 cr
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 t 1.8 MW 612,220 cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0.39 MW 4,500 cr
1E Supercruise Assist ?? 10 0 t 0.3 MW ??
Fuel Transfer Limpets Integrity Mass Power Price
1C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 40 1.3 t 0.23 MW 2,400 cr
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0.34 MW 21,600 cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0.3 MW 97,200 cr
Hull Reinforcements Integrity Mass Power Price
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 28,000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84,000 cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 65,000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195,000 cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150,000 cr
Module Reinforcements Integrity Mass Power Price
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84,000 cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 t 0 MW 65,000 cr
Recon Limpets Integrity Mass Power Price
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0.5 MW ??
Repair Limpets Integrity Mass Power Price
1C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1.3 t 0.23 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0.34 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0.4 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0.3 MW ??
Shield Cell Banks Integrity Mass Power Price
4C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 10 t 1.23 MW 70,932 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1.2 MW 79,444 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 t 1.06 MW 88,987 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1.3 t 1.2 MW 7,710 cr
2C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 2.5 t 1.5 MW 17,800 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
3C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 5 t 1.8 MW 56,440 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
4C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 80 10 t 2.2 MW 268,350 cr
6E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 40 t 1.86 MW 199,750 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0.5 t 0.2 MW 10,000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0.5 MW 23,000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0.7 MW 53,000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122,000 cr

Weapon Hardpoint

Missiles Integrity Mass Power Price
1B ADV Missile Rack ?? 40 2 t 0.4 MW ??
2B ADV Missile Rack ?? 51 4 t 1.2 MW ??
Multi-Cannons Integrity Mass Power Price
2E Advanced Multi-cannon (Fixed) ?? 51 4 t 0.46 MW ??
Pulse Lasers Integrity Mass Power Price
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0.92 MW 140,600 cr