Bi Dhorora [#4757045318346]

Rolland Installation [#3515793408]
Soort:
Planetair kamp
Hemellichaam:
Bi Dhorora 2 a (2.788 ls)
Coordinaten: -35.4058 / 130.862

Loyaliteit:
Keizerrijk
Regering:
Collectief
Economie:
Beschadigd / Militair

Faciliteiten:
Uitrusten
Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Repair, Restock, Tuning, Vista Genomics

Partij status:
None

Verboden:
Narcotics, Battle Weapons, Combat Stabilisers, Landmines, Onionhead Gamma Strain, Personal Weapons, Slaves, Tobacco
Laatste update: 02-05-24 18:57

Core Internal

FSD Housing Integrity Mass Power Price
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0,38 MW 169.300 cr
Sensor Suite Integrity Mass Power Price
3C Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 5 t 0,28 MW 25.330 cr
3B Sensors Standard suite providing basic detection, identification and targeting capabilities. 77 8 t 0,46 MW 63.330 cr
7D Sensors Standard suite providing basic detection, identification and targeting capabilities. 105 32 t 0,53 MW 622.840 cr
7C Sensors Standard suite providing basic detection, identification and targeting capabilities. 131 80 t 0,59 MW 1.557.110 cr
8E Sensors Standard suite providing basic detection, identification and targeting capabilities. 135 160 t 0,55 MW 697.580 cr
8D Sensors Standard suite providing basic detection, identification and targeting capabilities. 120 64 t 0,62 MW 1.743.960 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1,3 t 0,18 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0,5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0,97 MW ??
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4.500 cr
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 24 0,5 t 0,18 MW 36.000 cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2,5 t 0,17 MW 33.600 cr
2D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 31 1 t 0,22 MW 100.800 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0,25 MW 575.660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0,35 MW 1.869.350 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21.600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86.400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576.000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691.200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 cr
Shield Generators Integrity Mass Power Price
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53.410 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169.300 cr
7C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 131 80 t 3,5 MW 5.698.790 cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3,5 MW 8.548.200 cr
8D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 64 t 3,2 MW 6.021.720 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8.500 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1,3 t 0,2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1,3 t 0,2 MW 365.698 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 cr
Thargoid Pulse Neutraliser Integrity Mass Power Price
0E Thargoid Pulse Neutraliser ?? ?? 3 t 0,4 MW ??

Weapon Hardpoint

Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1,2 MW 540.900 cr
2B Remote Release Flak Launcher (Fixed) Flak launcher capable of firing a remotely detonated flak round. Hold trigger to delay detonation of flak ordnance. ?? 4 t 1,2 MW ??
3C Enhanced AX Multi-Cannon (Gimbal) ?? ?? 8 t 0,64 MW ??
Missiles Integrity Mass Power Price
2B ADV Missile Rack ?? 51 4 t 1,2 MW ??
Multi-Cannons Integrity Mass Power Price
2E Advanced Multi-cannon (Fixed) ?? 51 4 t 0,46 MW ??