Hyades Sector AQ-Y d81 [#2793599387987]

TBL-58Q [#3706460928]
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Tipo:
Fleet Carrier
Distância para a chegada.
131.695 sL

Aliança:
Independente
Governo:
Fleet Carrier
Economia:
Fleet Carrier

Instalações
Produtos
Equipamento
Contacts, Crew Lounge, Refuel, Repair, Restock, Universal Cartographics

Prohibited:
Imperial Slaves, Slaves
Ultima atualização: 06/04/24 02:38

Optional Internal

Cargo Racks Integrity Mass Power Price
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34.330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111.570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362.590 cr
Passenger Cabins Integrity Mass Power Price
3D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 5 t 0 MW 26.720 cr
4D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 10 t 0 MW 56.870 cr
5D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 20 t 0 MW 92.370 cr
6D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 40 t 0 MW 184.240 cr
Shield Cell Banks Integrity Mass Power Price
1E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 1,3 t 0,41 MW 517 cr
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0,5 t 0,55 MW 1.293 cr
2E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 41 2,5 t 0,5 MW 1.448 cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 t 0,67 MW 3.619 cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 t 0,61 MW 4.053 cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 t 0,82 MW 10.133 cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 t 0,74 MW 11.349 cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 t 0,98 MW 28.373 cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 t 0,9 MW 31.778 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1,2 MW 79.444 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 t 1,06 MW 88.987 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 t 1,42 MW 222.444 cr
7E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 105 80 t 1,24 MW 249.137 cr
7D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 32 t 1,66 MW 622.843 cr
8E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 120 160 t 1,44 MW 697.584 cr
8D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 64 t 1,92 MW 1.743.961 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8.500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12.500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0,5 t 0,2 MW 18.550 cr

Weapon Hardpoint

Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0,4 MW 24.260 cr
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36.400 cr
2I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 51 4 t 0,4 MW 294.080 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6.800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9.400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0,34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 0,53 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22.580 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72.600 cr
1B Missile Rack (Dumbfire, Fixed) Missile battery capable of launching dumbfire missiles. 40 2 t 0,4 MW 32.180 cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512.400 cr
2B Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 51 4 t 1,2 MW 240.400 cr
3A Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 64 8 t 1,62 MW ??
3A Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 64 8 t 1,62 MW ??
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0,4 MW 11.200 cr
2I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 51 4 t 0,4 MW 44.800 cr
3I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 64 8 t 0,6 MW ??