Partha [#5233157605747]

X1J-3XM [#3702515200]
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Typ:
Fleet Carrier
Entfernung zum Eintrittspunkt:
528 Ls

Zugehörigkeit:
Unabhängig
Regierung:
Fleet Carrier
Wirtschaft:
Fleet Carrier

Einrichtungen:
Waren
Ausstattung
Black Market, Contacts, Crew Lounge, Pioneer Supplies, Refuel, Repair, Restock, Universal Cartographics, Vista Genomics

Verboten:
Letztes Update: 11.05.24 02:40

Core Internal

Environment Control Integrity Mass Power Price
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0,5 t 0,36 MW 1.290 Cr
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1,3 t 0,4 MW 3.230 Cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0,44 MW 8.080 Cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 t 0,41 MW 3.620 Cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2,5 t 0,46 MW 9.050 Cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0,51 MW 22.620 Cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0,48 MW 10.130 Cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0,53 MW 25.330 Cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0,58 MW 63.330 Cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 t 0,56 MW 28.370 Cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 t 0,62 MW 70.930 Cr
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177.330 Cr
5D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 86 8 t 0,64 MW 79.440 Cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 t 0,71 MW 198.610 Cr
5B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 106 32 t 0,78 MW 496.530 Cr

Optional Internal

AFM Units Integrity Mass Power Price
1D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 24 0 t 0,72 MW 30.000 Cr
1C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 40 0 t 0,9 MW 90.000 Cr
2D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 31 0 t 0,9 MW 54.000 Cr
2C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 t 1,13 MW 162.000 Cr
3D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 38 0 t 1,08 MW 97.200 Cr
3C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 64 0 t 1,35 MW 291.600 Cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1,32 MW 174.960 Cr
4C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 80 0 t 1,65 MW 524.880 Cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1,56 MW 314.930 Cr
5C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 96 0 t 1,95 MW 944.780 Cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1,86 MW 566.870 Cr
6C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 113 0 t 2,33 MW 1.700.610 Cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2,1 MW 1.020.370 Cr
7C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 131 0 t 2,63 MW 3.061.100 Cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1.836.660 Cr
8C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 150 0 t 3 MW 5.509.980 Cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4.500 Cr
1E Advanced Docking Computer ?? ?? 0 t 0,45 MW ??
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5.000 Cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15.000 Cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12.000 Cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36.000 Cr
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 28.000 Cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84.000 Cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 65.000 Cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195.000 Cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150.000 Cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450.000 Cr
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 t 0 MW 5.000 Cr
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15.000 Cr
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 t 0 MW 12.000 Cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36.000 Cr
3E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 8 t 0 MW 28.000 Cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84.000 Cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 t 0 MW 65.000 Cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195.000 Cr
5E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 32 t 0 MW 150.000 Cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450.000 Cr

Utility Mount

Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1,3 t 0,2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1,3 t 0,2 MW 365.698 Cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3.500 Cr
Shield Boosters Integrity Mass Power Price
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0,5 MW 23.000 Cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0,7 MW 53.000 Cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122.000 Cr

Weapon Hardpoint

Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0,46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0,46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1,2 MW 540.900 Cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1,2 MW 2.022.700 Cr