Hanung Tzu [#5363877038936]

Pickering Lab [#3790138112]
Typ:
Planetarer Außenposten
Himmelskörper:
Hanung Tzu 4 (27 Ls)
Koordinaten: 15.5255 / 39.7069

Zugehörigkeit:
Unabhängig
Regierung:
Konföderation
Wirtschaft:
Kolonie

Einrichtungen:
Waren
Ausstattung
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Universal Cartographics, Vista Genomics

Fraktionsstatus:
None

Verboten:
Narcotics, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Personal Weapons, Slaves
Letztes Update: 25.04.24 19:16

Core Internal

Reactor Bay Integrity Mass Power Price
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17.800 Cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53.410 Cr
2A Power Plant Consumes fuel to power all ship modules. 56 1,3 t ?? 160.220 Cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18.810 Cr
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56.440 Cr
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169.300 Cr
FSD Housing Integrity Mass Power Price
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5.930 Cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17.800 Cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0,25 MW 53.410 Cr
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2,5 t 0,3 MW 160.220 Cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18.810 Cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56.440 Cr
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0,45 MW 507.910 Cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1.000 Cr
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 Cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12.000 Cr
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0,28 MW 324.000 Cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1,3 t 0,32 MW 972.000 Cr
2C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 51 2,5 t 0,28 MW 302.400 Cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0,34 MW 907.200 Cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 Cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18.000 Cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21.600 Cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72.000 Cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86.400 Cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576.000 Cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691.200 Cr
Prospector Limpets Integrity Mass Power Price
1C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 40 1,3 t 0,23 MW 2.400 Cr
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0,32 MW 4.800 Cr
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0,34 MW 21.600 Cr
3A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 90 5 t 0,41 MW 86.400 Cr
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,3 MW 97.200 Cr
5B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 115 32 t 0,72 MW 388.800 Cr
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,55 MW 437.400 Cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6.000 Cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113.400 Cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340.200 Cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1.020.600 Cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1.980 Cr
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160.220 Cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84.650 Cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169.300 Cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507.910 Cr
4A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 96 10 t 3,08 MW 1.610.080 Cr
5A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 115 20 t 3,64 MW 5.103.950 Cr
6B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 158 64 t 3,72 MW 5.393.180 Cr

Utility Mount

Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1,3 t 0,2 MW 13.540 Cr
0D Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 24 1,3 t 0,4 MW 40.630 Cr
0C Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 40 1,3 t 0,8 MW 121.900 Cr
Manifest Scanners Integrity Mass Power Price
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1,3 t 0,4 MW 40.630 Cr
Wake Scanners Integrity Mass Power Price
0E Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 32 1,3 t 0,2 MW 13.540 Cr
0D Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 24 1,3 t 0,4 MW 40.630 Cr

Weapon Hardpoint

Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 40 2 t 0,45 MW 36.000 Cr
2A Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 51 4 t 0,74 MW 291.840 Cr
Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0,4 MW 24.260 Cr
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36.400 Cr
Missiles Integrity Mass Power Price
3A Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 64 8 t 1,62 MW ??
3A Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 64 8 t 1,62 MW ??
Multi-Cannons Integrity Mass Power Price
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0,46 MW 38.000 Cr
Rail Guns Integrity Mass Power Price
2B Imperial Hammer Rail Gun (Fixed, Powerplay) A burst variant of the rail gun that sacrifices per shot damage to achieve a three round burst that overall is more effective. 51 4 t 1,63 MW ??
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0,4 MW 11.200 Cr