KDT. Unknown Zombie Profil > Flotte > Asp Explorer [#34]

Profil
Kommandantenname:
Aktuelles Schiff:
Cassiopeia [3CV-DW]
(Type-10 Defender)
 
Mitglied seit:
30.11.2016
Übermittelte Entfernungen:
0
 
Besuchte Systeme:
16.007
Zuerst entdeckte Systeme:
5.814
 
Kontostand:
6.051.592.137 Cr
Asp Explorer [#34]
Name:
Mandatory Overtime [3CV-U9]
Lackierung:
Military Marine Blue
 
Fracht:
0 / 64
 
 
Ausstattungs-Links:
Schiffsstatistiken
Sprungreichweite Masse
Max Unbeladen Beladen Unbeladen gesamt Beladen gesamt Hülle Unbeladen Beladen
0,81 ly 0,76 ly 0,67 ly 42,11 ly 36,88 ly 280 t 435 t 531 t
Antrieb
Tempo Boost Minimale Masse Optimale Masse Maximale Masse Optimaler Multiplikator
334 m/s 454 m/s 399 t 798 t 1.197 t 119,00%
Hülle
Integrität Explosions-Widerstand Kinetischer Widerstand Thermischer Widerstand Kaustischer Widerstand
995 21,20%  (1.263) 26,12%  (1.347) -37,90%  (722) 0,00%  (995)
Kernmodule
Status Priorität Leben Energie Masse
Reactor bay [5E] Power Plant
On 1 100% 13,6 MW 105,96 % 20 t
Bulkheads [1I] Reactive Surface Composite
On 1 100% 42 t
Thruster mounting [5A] Thrusters
Dirty Drive Tuning (Grade 2)
On 100% 6,49 MW 47,7 % 20 t
FSD housing [2E] Frame Shift Drive
On 100% 0,16 MW 1,18 % 2,5 t
Environment control [4E] Life Support
On 1 100% 0,5 MW 3,68 % 10 t
Power coupling [4E] Power Distributor
On 100% 0,45 MW 3,31 % 10 t
Sensor suite [5E] Sensors
On 3 100% 0,33 MW 2,43 % 20 t
Fuel store [5C] Fuel Tank
On 1 100% 0 t
Optionale Module
Status Priorität Leben Energie Masse
Internal slot (Max class 6) [6E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 3) [3A] Fuel Scoop
On 4 100% 0,48 MW 3,53 % 0 t
Internal slot (Max class 3) [3D] Hull Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 2) [2D] Module Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 2) [2G] Planetary Vehicle Hangar
On 4 100% 0,75 MW 5,51 % 6 t
Internal slot (Max class 1) [1E] Supercruise Assist
On 4 100% 0,3 MW 2,21 % 0 t
Waffenaufhängungen
Status Priorität Leben Energie Masse
Medium hardpoint [2D] Fragment Cannon (Gimbal)
Overcharged Weapon (Grade 2)
On 3 100% 1,03 MW 7,57 % 4 t
Medium hardpoint [2D] Fragment Cannon (Gimbal)
Overcharged Weapon (Grade 2)
On 3 100% 1,03 MW 7,57 % 4 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0,3 MW 2,18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0,3 MW 2,18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0,3 MW 2,18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0,3 MW 2,18 % 2 t
Werkzeugsteckplätze
Status Priorität Leben Energie Masse
Tiny hardpoint [0D] Shield Booster
On 2 100% 0,5 MW 3,68 % 1 t
Tiny hardpoint [0E] Shield Booster
On 2 100% 0,2 MW 1,47 % 0,5 t
Tiny hardpoint [0E] Shield Booster
On 2 100% 0,2 MW 1,47 % 0,5 t
Tiny hardpoint [0I] Point Defence
On 1 100% 0,2 MW 1,47 % 0,5 t