CMDR Unknown Zombie profile > Fleet > Asp Explorer [#34]

Profile
Commander name:
Current ship:
Cassiopeia [3CV-DW]
(Type-10 Defender)
 
Member since:
Nov 30, 2016
Distances submitted:
0
 
Systems visited:
16,007
Systems discovered first:
5,795
 
Balance:
6,051,592,137 Cr
Asp Explorer [#34]
Name:
Mandatory Overtime [3CV-U9]
Paintjob:
Military Marine Blue
 
Cargo:
0 / 64
 
 
Outfitting links:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
0.81 ly 0.76 ly 0.67 ly 42.11 ly 36.88 ly 280 t 435 t 531 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
334 m/s 454 m/s 399 t 798 t 1,197 t 119.00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
995 21.20%  (1,263) 26.12%  (1,347) -37.90%  (722) 0.00%  (995)
Core internal
Status Priority Health Power Mass
Reactor bay [5E] Power Plant
On 1 100% 13.6 MW 105.96 % 20 t
Bulkheads [1I] Reactive Surface Composite
On 1 100% 42 t
Thruster mounting [5A] Thrusters
Dirty Drive Tuning (Grade 2)
On 100% 6.49 MW 47.7 % 20 t
FSD housing [2E] Frame Shift Drive
On 100% 0.16 MW 1.18 % 2.5 t
Environment control [4E] Life Support
On 1 100% 0.5 MW 3.68 % 10 t
Power coupling [4E] Power Distributor
On 100% 0.45 MW 3.31 % 10 t
Sensor suite [5E] Sensors
On 3 100% 0.33 MW 2.43 % 20 t
Fuel store [5C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 6) [6E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 3) [3A] Fuel Scoop
On 4 100% 0.48 MW 3.53 % 0 t
Internal slot (Max class 3) [3D] Hull Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 2) [2D] Module Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 2) [2G] Planetary Vehicle Hangar
On 4 100% 0.75 MW 5.51 % 6 t
Internal slot (Max class 1) [1E] Supercruise Assist
On 4 100% 0.3 MW 2.21 % 0 t
Hardpoints
Status Priority Health Power Mass
Medium hardpoint [2D] Fragment Cannon (Gimbal)
Overcharged Weapon (Grade 2)
On 3 100% 1.03 MW 7.57 % 4 t
Medium hardpoint [2D] Fragment Cannon (Gimbal)
Overcharged Weapon (Grade 2)
On 3 100% 1.03 MW 7.57 % 4 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0.3 MW 2.18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0.3 MW 2.18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0.3 MW 2.18 % 2 t
Small hardpoint [1G] Pulse Laser (Gimbal)
Efficient Weapon (Grade 3)
On 3 100% 0.3 MW 2.18 % 2 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0D] Shield Booster
On 2 100% 0.5 MW 3.68 % 1 t
Tiny hardpoint [0E] Shield Booster
On 2 100% 0.2 MW 1.47 % 0.5 t
Tiny hardpoint [0E] Shield Booster
On 2 100% 0.2 MW 1.47 % 0.5 t
Tiny hardpoint [0I] Point Defence
On 1 100% 0.2 MW 1.47 % 0.5 t