38 Lyncis [#168814445748]

XNT-W5F [#3700111104]
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Type:
Fleet Carrier
Distance to arrival:
3,753 ls

Allegiance:
Independent
Government:
Fleet Carrier
Economy:
Fleet Carrier

Facilities:
Commodities
Shipyard
Outfitting
Contacts, Crew Lounge, Refuel, Repair, Restock

Prohibited:
Last update: 9/11/21, 2:12 PM

Core Internal

Environment Control Integrity Mass Power Price
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1.3 t 0.4 MW 3,230 cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0.44 MW 8,080 cr
1A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 48 1.3 t 0.48 MW 20,200 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2.5 t 0.46 MW 9,050 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0.51 MW 22,620 cr
2A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 61 2.5 t 0.55 MW 56,550 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0.53 MW 25,330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0.58 MW 63,330 cr
3A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 5 t 0.64 MW 158,330 cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 t 0.62 MW 70,930 cr
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0.68 MW 177,330 cr
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0.74 MW 443,330 cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 t 0.71 MW 198,610 cr
5B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 106 32 t 0.78 MW 496,530 cr
5A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 115 20 t 0.85 MW 1,241,320 cr
Fuel Store Integrity Mass Power Price
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1,780,910 cr

Optional Internal

Fuel Scoops Integrity Mass Power Price
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0.32 MW 82,270 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0.39 MW 284,840 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0.48 MW 902,950 cr
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0.57 MW 2,862,360 cr
5A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 0 t 0.7 MW 9,073,690 cr
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 t 0.83 MW 28,763,610 cr
7A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 0 t 0.97 MW 91,180,640 cr
8A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 180 0 t 1.12 MW 289,042,540 cr
Fighter Hangars Integrity Mass Power Price
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0.35 MW 1,869,350 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 t 0.35 MW 2,369,330 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15,000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36,000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84,000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195,000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450,000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15,000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36,000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84,000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195,000 cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450,000 cr
Planetary Vehicle Hangars Integrity Mass Power Price
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1.3 t 1.2 MW 7,710 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
4C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 80 10 t 2.2 MW 268,350 cr
4B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 112 16 t 2.64 MW 536,690 cr
5C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 96 20 t 2.6 MW 850,660 cr
5B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 134 32 t 3.12 MW 1,701,320 cr
6C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 113 40 t 3.1 MW 2,696,600 cr
6B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 158 64 t 3.72 MW 5,393,180 cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3.5 MW 8,548,200 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4.2 MW 17,096,370 cr
8C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 150 160 t 4 MW 27,097,750 cr
8B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 210 256 t 4.8 MW 54,195,500 cr

Utility Mount

Shield Boosters Integrity Mass Power Price
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122,000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3.5 t 1.2 MW 281,000 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.57 MW 500,000 cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0.62 MW 37,430 cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.6 MW 74,650 cr
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 t 0.93 MW 2,099,900 cr
2D Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 51 4 t 1.01 MW 299,520 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500,600 cr
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.51 MW 19,399,600 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1.62 MW 1,177,600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.6 MW 8,746,160 cr
4A Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 80 16 t 2.61 MW 2,396,160 cr
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2.57 MW ??
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.6 MW 52,800 cr
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.64 MW 8,600 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0.65 MW 4,400 cr
2F Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 4 t 1.04 MW 48,500 cr
2F Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 4 t 0.98 MW 162,800 cr
2E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 4 t 1.05 MW 23,000 cr
3E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.65 MW 281,600 cr
3E Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.57 MW 800,400 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 t 1.66 MW 140,400 cr
4E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 80 16 t 2.58 MW 281,600 cr
4E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 16 t 2.59 MW 1,245,600 cr
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.32 MW 506,400 cr
1E Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.38 MW 42,200 cr
1D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 40 2 t 0.34 MW 21,100 cr
2E Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0.45 MW 4,051,200 cr
2D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 51 4 t 0.49 MW 168,430 cr
2D Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.54 MW 337,600 cr
3D Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0.64 MW 16,204,800 cr
3C Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 64 8 t 0.67 MW 675,200 cr
3C Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0.75 MW 1,350,400 cr
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0.92 MW 2,700,800 cr
4B Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.03 MW 5,401,600 cr
Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 40 2 t 0.45 MW 36,000 cr
1E Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.59 MW 54,720 cr
1E Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.42 MW 182,400 cr
2D Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 1.03 MW 437,800 cr
2D Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0.79 MW 1,459,200 cr
2A Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 51 4 t 0.74 MW 291,840 cr
3C Fragment Cannon (Fixed) Multi-shot projectile weapon on fixed mount. 64 8 t 1.02 MW 1,167,360 cr
3C Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 1.55 MW 1,751,040 cr
3C Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 64 8 t 1.29 MW 5,836,800 cr
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.26 MW 81,600 cr
1G Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.37 MW 14,250 cr
1F Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 40 2 t 0.28 MW 9,500 cr
2F Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.64 MW 57,000 cr
2F Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0.5 MW 1,292,800 cr
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0.46 MW 38,000 cr
3E Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0.86 MW ??
3C Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 64 8 t 0.64 MW 140,400 cr
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0.97 MW 578,436 cr
4A Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 80 16 t 0.73 MW 1,177,600 cr
4A Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1.22 MW 6,377,600 cr
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1.43 MW 834,200 cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1.97 MW 3,051,200 cr
4A Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 80 16 t 2.63 MW 13,793,600 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.38 MW 26,000 cr
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.39 MW 6,600 cr
1F Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 40 2 t 0.39 MW 2,200 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0.6 MW 35,400 cr
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0.58 MW 132,800 cr
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 t 0.6 MW 17,600 cr
3F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 0.89 MW 400,400 cr
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0.92 MW 140,600 cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 t 0.9 MW 70,400 cr
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1.33 MW 177,600 cr
4A Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 80 16 t 1.37 MW 877,600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1.15 MW 51,600 cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1.63 MW 412,800 cr