Mari [#16064385656241]

Konscak Mines [#3791292672]
Type:
Planetary Outpost
Celestial body:
Mari A 3 (308 ls)
Coordinates: -10.7239 / 2.05611

Allegiance:
Federation
Government:
Democracy
Economy:
Extraction

Facilities:
Commodities
Shipyard
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Frontline Solutions, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Faction state:
Election

Prohibited:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Nerve Agents, Onionhead Gamma Strain, Personal Weapons, Slaves, Tobacco
Last update: 3/18/24, 4:40 AM

Bulkheads

Adder Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 3 t ?? 35,120 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 5 t ?? 79,030 cr
Diamondback Explorer Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 23 t ?? 800,000 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 47 t ?? 1,800,000 cr
Diamondback Scout Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 13 t ?? 225,700 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 26 t ?? 507,900 cr
1I Reactive Surface Composite Specifically formulated structure offering superior resistance to kinetic damage at the cost of vulnerability to thermal attack. ?? 26 t ?? 1,330,100 cr
Eagle Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 4 t ?? 26,880 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 8 t ?? 90,050 cr
Hauler Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 1 t ?? 42,180 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 2 t ?? 185,050 cr
Sidewinder Integrity Mass Power Price
1I Lightweight Alloy Standard protection against all types of attack. ?? 0 t ?? 0 cr
1I Reinforced Alloy Advanced structure and compounds offer improved resistance against all types of attack. ?? 2 t ?? 25,600 cr
1I Military Grade Composite Hardened structure and compounds offering superior protection against all types of attack. ?? 4 t ?? 80,320 cr

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2.5 t ?? 1,980 cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
2C Power Plant Consumes fuel to power all ship modules. 51 1.3 t ?? 17,800 cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53,410 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6,270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2.5 t ?? 56,440 cr
Thruster Mounting Integrity Mass Power Price
2D Thrusters Normal-space propulsion system. 41 1 t 2.25 MW 5,930 cr
2C Thrusters Normal-space propulsion system. 51 2.5 t 2.5 MW 17,800 cr
3D Thrusters Normal-space propulsion system. 51 2 t 2.79 MW 18,810 cr
3B Thrusters Normal-space propulsion system. 77 8 t 3.41 MW 169,300 cr
FSD Housing Integrity Mass Power Price
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2.5 t 0.2 MW 17,800 cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0.25 MW 53,410 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0.3 MW 56,440 cr
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0.38 MW 169,300 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
Collection Limpets Integrity Mass Power Price
1B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 48 2 t 0.28 MW 4,800 cr
3B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0.41 MW 43,200 cr
5D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0.4 MW 97,200 cr
7E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 79 32 t 0.41 MW 437,400 cr
7D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 105 32 t 0.55 MW 874,800 cr
7C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 131 80 t 0.69 MW 1,749,600 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1.3 t 0.18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0.2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0.5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0.97 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
4B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 0 t 0.49 MW 715,590 cr
5C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0.5 MW 567,110 cr
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0.6 MW 2,268,420 cr
6C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 0 t 0.59 MW 1,797,730 cr
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0.71 MW 7,190,900 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Multi Limpet Controller Integrity Mass Power Price
3C Xeno Multi Limpet Controller ?? 68 10 t 0.35 MW ??
3B Xeno Multi Limpet Controller ?? 80 15 t 0.3 MW ??
Planetary Approach Suite Integrity Mass Power Price
1I Planetary Approach Suite The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. ?? 0 t 0 MW 500 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Recon Limpets Integrity Mass Power Price
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0.5 MW ??
7E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 128 t 0.97 MW ??
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0.28 MW 162,000 cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0.32 MW 486,000 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0.28 MW 113,400 cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0.39 MW 1,020,600 cr
Research Limpets Integrity Mass Power Price
1E Research Limpet Controller Controls a limpet that scrapes samples and bio-matter from the surface of an alien vessel. ?? 1.3 t 0.4 MW 1,437,374 cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250,000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr

Weapon Hardpoint

Burst Lasers Integrity Mass Power Price
3E Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.57 MW 800,400 cr
Cannons Integrity Mass Power Price
1E Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.38 MW 42,200 cr
2D Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.54 MW 337,600 cr
3C Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 64 8 t 0.67 MW 675,200 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0.42 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1.01 MW ??
Multi-Cannons Integrity Mass Power Price
2F Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.64 MW 57,000 cr
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0.46 MW 38,000 cr
Pulse Lasers Integrity Mass Power Price
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0.6 MW 35,400 cr
3F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 0.89 MW 400,400 cr
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0.92 MW 140,600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1.15 MW 51,600 cr
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1.63 MW 412,800 cr