Njundji [#3932344619722]

Walker Point [#3540219392]
Type:
Planetary Outpost
Celestial body:
Njundji E 3 (242,288 ls)
Coordinates: 72.1984 / -113.314

Allegiance:
Independent
Government:
Theocracy
Economy:
Colony

Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Faction state:
None

Prohibited:
Narcotics, Battle Weapons, Combat Stabilisers, Consumer Technology, Imperial Slaves, Landmines, Nanomedicines, Personal Weapons, Slaves, Tobacco
Last update: 11/3/22, 7:43 AM

Core Internal

Reactor Bay Integrity Mass Power Price
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
2C Power Plant Consumes fuel to power all ship modules. 51 1.3 t ?? 17,800 cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53,410 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2.5 t ?? 56,440 cr
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169,300 cr
7E Power Plant Consumes fuel to power all ship modules. 118 80 t ?? 633,200 cr
7D Power Plant Consumes fuel to power all ship modules. 105 32 t ?? 1,899,600 cr
7C Power Plant Consumes fuel to power all ship modules. 131 40 t ?? 5,698,790 cr
7B Power Plant Consumes fuel to power all ship modules. 157 64 t ?? 17,096,370 cr
8E Power Plant Consumes fuel to power all ship modules. 135 160 t ?? 2,007,240 cr
8C Power Plant Consumes fuel to power all ship modules. 150 80 t ?? 18,065,170 cr
Thruster Mounting Integrity Mass Power Price
2C Thrusters Normal-space propulsion system. 51 2.5 t 2.5 MW 17,800 cr
2B Thrusters Normal-space propulsion system. 61 4 t 2.75 MW 53,410 cr
3D Thrusters Normal-space propulsion system. 51 2 t 2.79 MW 18,810 cr
3C Thrusters Normal-space propulsion system. 64 5 t 3.1 MW 56,440 cr
3B Thrusters Normal-space propulsion system. 77 8 t 3.41 MW 169,300 cr
7D Thrusters Normal-space propulsion system. 105 32 t 6.84 MW 1,899,600 cr
7B Thrusters Normal-space propulsion system. 157 128 t 8.36 MW 17,096,370 cr
8E Thrusters Normal-space propulsion system. 135 160 t 7.2 MW 2,007,240 cr
8D Thrusters Normal-space propulsion system. 120 64 t 8.1 MW 6,021,720 cr
FSD Housing Integrity Mass Power Price
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2.5 t 0.2 MW 17,800 cr
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0.25 MW 53,410 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0.3 MW 56,440 cr
7D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 105 32 t 0.54 MW 1,899,600 cr
7C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 131 80 t 0.6 MW 5,698,790 cr
7B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 197 128 t 0.75 MW 17,096,370 cr
Environment Control Integrity Mass Power Price
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1.3 t 0.4 MW 3,230 cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0.44 MW 8,080 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2.5 t 0.46 MW 9,050 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0.51 MW 22,620 cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0.48 MW 10,130 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0.53 MW 25,330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0.58 MW 63,330 cr
7E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 105 80 t 0.72 MW 249,140 cr
7D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 118 32 t 0.81 MW 622,840 cr
7C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 131 80 t 0.9 MW 1,557,110 cr
7B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 144 128 t 0.99 MW 3,892,770 cr
8E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 120 160 t 0.8 MW 697,590 cr
8D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 135 64 t 0.9 MW 1,743,970 cr
8C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 150 160 t 1 MW 4,359,900 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
Docking Computers Integrity Mass Power Price
1E Advanced Docking Computer ?? ?? 0 t 0.45 MW ??
1E Supercruise Assist ?? 10 0 t 0.3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0.75 MW 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4.2 MW 17,096,370 cr
8C Shield Generator Forms a continually regenerating protective energy shield around the vessel. 150 160 t 4 MW 18,065,170 cr

Weapon Hardpoint

Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.32 MW 506,400 cr
3C Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 64 8 t 0.67 MW 675,200 cr
3C Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0.75 MW 1,350,400 cr
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0.92 MW 2,700,800 cr
Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.59 MW 54,720 cr
1E Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0.42 MW 182,400 cr
2D Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 1.03 MW 437,800 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.75 MW 32,590 cr
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1.01 MW ??
Multi-Cannons Integrity Mass Power Price
3E Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0.86 MW ??
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0.97 MW 578,436 cr
Rail Guns Integrity Mass Power Price
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1.63 MW 412,800 cr