Tonesh [#5031789073098]

H0V-91H [#3708260864]
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Type:
Fleet Carrier
Distance to arrival:
0 ls

Allegiance:
Independent
Government:
Fleet Carrier
Economy:
Fleet Carrier

Facilities:
Commodities
Shipyard
Outfitting
Contacts, Crew Lounge, Refuel, Repair, Restock

Prohibited:
Last update: 5/17/24, 9:06 PM

Core Internal

Thruster Mounting Integrity Mass Power Price
2E Thrusters Normal-space propulsion system. 46 2.5 t 2 MW 1,980 cr
2D Thrusters Normal-space propulsion system. 41 1 t 2.25 MW 5,930 cr
3E Thrusters Normal-space propulsion system. 58 5 t 2.48 MW 6,270 cr
3D Thrusters Normal-space propulsion system. 51 2 t 2.79 MW 18,810 cr
4E Thrusters Normal-space propulsion system. 72 10 t 3.28 MW 19,880 cr
4D Thrusters Normal-space propulsion system. 64 4 t 3.69 MW 59,630 cr
5E Thrusters Normal-space propulsion system. 86 20 t 4.08 MW 63,010 cr
5D Thrusters Normal-space propulsion system. 77 8 t 4.59 MW 189,040 cr
6E Thrusters Normal-space propulsion system. 102 40 t 5.04 MW 199,750 cr
6D Thrusters Normal-space propulsion system. 90 16 t 5.67 MW 599,240 cr
7E Thrusters Normal-space propulsion system. 118 80 t 6.08 MW 633,200 cr
7D Thrusters Normal-space propulsion system. 105 32 t 6.84 MW 1,899,600 cr
8E Thrusters Normal-space propulsion system. 135 160 t 7.2 MW 2,007,240 cr
8D Thrusters Normal-space propulsion system. 120 64 t 8.1 MW 6,021,720 cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2.5 t 0.16 MW 1,980 cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
4E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 72 10 t 0.24 MW 19,880 cr
4D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 4 t 0.27 MW 59,630 cr
5E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 86 20 t 0.32 MW 63,010 cr
5D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 8 t 0.36 MW 189,040 cr
6E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 102 40 t 0.4 MW 199,750 cr
6D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 90 16 t 0.45 MW 599,240 cr
7E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 118 80 t 0.48 MW 633,200 cr
7D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 105 32 t 0.54 MW 1,899,600 cr
Fuel Store Integrity Mass Power Price
1C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1,000 cr
2C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 3,750 cr
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7,060 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10,560 cr
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
1D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0 t 0.18 MW 1,290 cr
2E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 41 0 t 0.17 MW 1,070 cr
2D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 0 t 0.22 MW 4,450 cr
3E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0.2 MW 3,390 cr
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0.27 MW 14,110 cr
4E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0.25 MW 10,730 cr
4D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0.33 MW 44,720 cr
5E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0.3 MW 34,030 cr
5D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 0 t 0.4 MW 141,780 cr
6E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0.35 MW 107,860 cr
6D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 0 t 0.47 MW 449,430 cr
7E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0.41 MW 341,930 cr
7D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 0 t 0.55 MW 1,424,700 cr
8E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0.48 MW 1,083,910 cr
8D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0.64 MW 4,516,290 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0.25 MW 575,660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0.35 MW 1,869,350 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0.75 MW 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
Shield Cell Banks Integrity Mass Power Price
1E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 1.3 t 0.41 MW 517 cr
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0.5 t 0.55 MW 1,293 cr
2E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 41 2.5 t 0.5 MW 1,448 cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 t 0.67 MW 3,619 cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 t 0.61 MW 4,053 cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 t 0.82 MW 10,133 cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 t 0.74 MW 11,349 cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 t 0.98 MW 28,373 cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 t 0.9 MW 31,778 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1.2 MW 79,444 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 t 1.06 MW 88,987 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 t 1.42 MW 222,444 cr
7E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 105 80 t 1.24 MW 249,137 cr
7D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 32 t 1.66 MW 622,843 cr
8E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 120 160 t 1.44 MW 697,584 cr
8D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 64 t 1.92 MW 1,743,961 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1.3 t 0.2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1.3 t 0.2 MW 365,698 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0.5 t 0.2 MW 18,550 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.57 MW 500,000 cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0.62 MW 37,430 cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.6 MW 74,650 cr
2E Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 51 4 t 0.93 MW 2,099,900 cr
2D Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 51 4 t 1.01 MW 299,520 cr
2D Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 51 4 t 1 MW 500,600 cr
3D Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 64 8 t 1.51 MW 19,399,600 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1.62 MW 1,177,600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.6 MW 8,746,160 cr
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.64 MW 8,600 cr
1G Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.6 MW 52,800 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0.65 MW 4,400 cr
2F Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 4 t 1.04 MW 48,500 cr
2F Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 4 t 0.98 MW 162,800 cr
2E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 4 t 1.05 MW 23,000 cr
3E Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1.65 MW 281,600 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 t 1.66 MW 140,400 cr
4E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 80 16 t 2.58 MW 281,600 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0.46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0.46 MW ??
2B AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 4 t 1.2 MW 540,900 cr
2B AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 1.2 MW 2,022,700 cr
3E AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 0.64 MW ??
3C AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 8 t 0.64 MW ??
3A AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 8 t 1.62 MW ??
3A AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 1.75 MW ??
Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1.43 MW 834,200 cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1.97 MW 3,051,200 cr
4A Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 80 16 t 2.63 MW 13,793,600 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.39 MW 6,600 cr
1G Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.38 MW 26,000 cr
1F Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 40 2 t 0.39 MW 2,200 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0.6 MW 35,400 cr
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0.58 MW 132,800 cr
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 t 0.6 MW 17,600 cr
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0.92 MW 140,600 cr
3D Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 64 8 t 0.9 MW 70,400 cr
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1.33 MW 177,600 cr