Rauratunab [#4511586322787]

Plante Prospect [#3226488832]
Type:
Outpost
Celestial body:
Rauratunab 1 (349 ls)

Allegiance:
Independent
Government:
Cooperative
Economy:
Extraction

Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Search and Rescue, Tuning, Universal Cartographics

Faction:
Faction state:
Expansion

Prohibited:
Narcotics, Battle Weapons, Slaves, Combat Stabilisers, Imperial Slaves, Nerve Agents, Bootleg Liquor, Progenitor Cells, Tobacco, Beer, Wine, Liquor, Performance Enhancers
Last update: 4/30/24, 9:56 PM

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2.5 t ?? 1,980 cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6,270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
Thruster Mounting Integrity Mass Power Price
2E Thrusters Normal-space propulsion system. 46 2.5 t 2 MW 1,980 cr
2D Thrusters Normal-space propulsion system. 41 1 t 2.25 MW 5,930 cr
3E Thrusters Normal-space propulsion system. 58 5 t 2.48 MW 6,270 cr
3D Thrusters Normal-space propulsion system. 51 2 t 2.79 MW 18,810 cr
4E Thrusters Normal-space propulsion system. 72 10 t 3.28 MW 19,880 cr
4D Thrusters Normal-space propulsion system. 64 4 t 3.69 MW 59,630 cr
5E Thrusters Normal-space propulsion system. 86 20 t 4.08 MW 63,010 cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2.5 t 0.16 MW 1,980 cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
Environment Control Integrity Mass Power Price
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0.5 t 0.36 MW 1,290 cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 t 0.41 MW 3,620 cr
3E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 5 t 0.42 MW 4,050 cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0.48 MW 10,130 cr
4E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 10 t 0.5 MW 11,350 cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 t 0.56 MW 28,370 cr
5E Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 20 t 0.57 MW 31,780 cr
Power Coupling Integrity Mass Power Price
1E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 36 1.3 t 0.32 MW 520 cr
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0.5 t 0.36 MW 1,290 cr
2E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 46 2.5 t 0.36 MW 1,450 cr
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0.41 MW 3,620 cr
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0.4 MW 4,050 cr
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0.45 MW 10,130 cr
Sensor Suite Integrity Mass Power Price
4D Sensors Standard suite providing basic detection, identification and targeting capabilities. 64 4 t 0.31 MW 28,370 cr
5E Sensors Standard suite providing basic detection, identification and targeting capabilities. 86 20 t 0.33 MW 31,780 cr
Fuel Store Integrity Mass Power Price
1C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1,000 cr
2C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 3,750 cr
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7,060 cr

Optional Internal

AFM Units Integrity Mass Power Price
2C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 51 0 t 1.13 MW 162,000 cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1.32 MW 174,960 cr
6E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 t 1.4 MW 188,960 cr
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10,560 cr
Docking Computers Integrity Mass Power Price
1E Advanced Docking Computer ?? ?? 0 t 0.45 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2.5 t 0.17 MW 33,600 cr
3E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 5 t 0.2 MW 94,080 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
1D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 24 0.5 t 0.16 MW 1,200 cr
3E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 5 t 0.18 MW 5,400 cr
3D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 38 2 t 0.24 MW 10,800 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
Prospector Limpets Integrity Mass Power Price
1E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 24 1.3 t 0.18 MW 600 cr
1D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 32 0.5 t 0.14 MW 1,200 cr
3E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 38 5 t 0.27 MW 5,400 cr
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0.2 MW 10,800 cr
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0.4 MW 48,600 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0.18 MW 18,000 cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0.23 MW 54,000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0.28 MW 162,000 cr
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0.17 MW 12,600 cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0.22 MW 37,800 cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 31 1 t 1.2 MW 5,930 cr
3E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 5 t 1.08 MW 6,270 cr
3D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 38 2 t 1.44 MW 18,810 cr
4E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 64 10 t 1.32 MW 19,880 cr
4D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 48 4 t 1.76 MW 59,630 cr
5E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 20 t 1.56 MW 63,010 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250,000 cr

Utility Mount

ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0.5 t 0.2 MW 10,000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0.5 MW 23,000 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1F Beam Laser (Turret) Continuous-fire laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.57 MW 500,000 cr
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0.62 MW 37,430 cr
1E Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.6 MW 74,650 cr
Cannons Integrity Mass Power Price
1D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 40 2 t 0.34 MW 21,100 cr
2D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 51 4 t 0.49 MW 168,430 cr
2D Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.54 MW 337,600 cr
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0.42 MW ??
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1.2 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Dumbfire, Fixed) Missile battery capable of launching dumbfire missiles. 40 2 t 0.4 MW 32,180 cr
Multi-Cannons Integrity Mass Power Price
1F Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 40 2 t 0.28 MW 9,500 cr
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0.39 MW 6,600 cr
1G Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 40 2 t 0.38 MW 26,000 cr
2F Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 51 4 t 0.6 MW 35,400 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1.15 MW 51,600 cr