HIP 30252 [#65739416756]

TLW-9HQ [#3709688832]
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Type:
Fleet Carrier
Distance to arrival:
0 ls

Allegiance:
Independent
Government:
Fleet Carrier
Economy:
Fleet Carrier

Facilities:
Commodities
Outfitting
Black Market, Contacts, Crew Lounge, Refuel, Repair, Restock, Universal Cartographics

Prohibited:
Slaves
Last update: 6/4/24, 2:21 AM

Optional Internal

Cargo Racks Integrity Mass Power Price
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34,330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111,570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362,590 cr
Fighter Hangars Integrity Mass Power Price
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0.35 MW 1,869,350 cr
7D Fighter Hangar A module designed to house ship launched vehicles. ?? 60 t 0.35 MW 2,369,330 cr
Planetary Vehicle Hangars Integrity Mass Power Price
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0.6 MW 576,000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1.8 MW 691,200 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1.3 t 1.2 MW 7,710 cr
2C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 51 2.5 t 1.5 MW 26,710 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1.8 MW 53,410 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1.8 MW 84,650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2.16 MW 169,300 cr
4C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 80 10 t 2.2 MW 268,350 cr
4B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 112 16 t 2.64 MW 536,690 cr
5C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 96 20 t 2.6 MW 850,660 cr
5B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 134 32 t 3.12 MW 1,701,320 cr
6C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 113 40 t 3.1 MW 2,696,600 cr
6B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 158 64 t 3.72 MW 5,393,180 cr
7C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 131 80 t 3.5 MW 8,548,200 cr
7B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 183 128 t 4.2 MW 17,096,370 cr
8C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 150 160 t 4 MW 27,097,750 cr
8B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 210 256 t 4.8 MW 54,195,500 cr

Utility Mount

Experimental Integrity Mass Power Price
0F Shutdown Field Neutraliser Counters current xeno shutdown technology when used within proximity. ?? 1.3 t 0.2 MW ??
0E Xeno Scanner Scanner that can passively understand non-Human vessels, and analyse their structural make-up and internal modules. ?? 1.3 t 0.2 MW 365,698 cr

Weapon Hardpoint

Experimental Integrity Mass Power Price
3E AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 0.64 MW ??
3C AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 8 t 0.64 MW ??
3A AX Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. ?? 8 t 1.62 MW ??
3A AX Missile Rack (Dumpfire, Turret) Missile battery capable of launching dumbfire ordnance loaded with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 8 t 1.75 MW ??
Mining Tools Integrity Mass Power Price
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0.47 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0.75 MW 22,580 cr
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.75 MW 32,590 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1.2 MW ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1.2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1.01 MW ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 t 0.93 MW ??