HIP 101136 [#457137178995]

Warner's Progress [#3502798080]
Type:
Planetary Outpost
Celestial body:
HIP 101136 D 5 (105,422 ls)
Coordinates: -38.9835 / 84.6627

Allegiance:
Independent
Government:
Feudal
Economy:
Refinery

Facilities:
Commodities
Outfitting
Apex Interstellar Transport, Contacts, Crew Lounge, Frontline Solutions, Interstellar Factors Contact, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Tuning, Universal Cartographics, Vista Genomics

Faction state:
None

Prohibited:
Narcotics, Battle Weapons, Combat Stabilisers, Slaves
Last update: 11/14/22, 3:11 PM

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2.5 t ?? 1,980 cr
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5,930 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6,270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18,810 cr
4E Power Plant Consumes fuel to power all ship modules. 72 10 t ?? 19,880 cr
4D Power Plant Consumes fuel to power all ship modules. 64 4 t ?? 59,630 cr
5E Power Plant Consumes fuel to power all ship modules. 86 20 t ?? 63,010 cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2.5 t 0.16 MW 1,980 cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0.18 MW 5,930 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0.24 MW 6,270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0.27 MW 18,810 cr
4E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 72 10 t 0.24 MW 19,880 cr
4D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 4 t 0.27 MW 59,630 cr
5E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 86 20 t 0.32 MW 63,010 cr
Environment Control Integrity Mass Power Price
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0.5 t 0.36 MW 1,290 cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0.48 MW 10,130 cr
Power Coupling Integrity Mass Power Price
1E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 36 1.3 t 0.32 MW 520 cr
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0.5 t 0.36 MW 1,290 cr
2E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 46 2.5 t 0.36 MW 1,450 cr
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0.41 MW 3,620 cr
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0.4 MW 4,050 cr
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0.45 MW 10,130 cr
4E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 72 10 t 0.45 MW 11,350 cr
4D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 4 t 0.5 MW 28,370 cr
5E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 86 20 t 0.5 MW 31,780 cr
Sensor Suite Integrity Mass Power Price
1E Sensors Standard suite providing basic detection, identification and targeting capabilities. 36 1.3 t 0.16 MW 520 cr
1D Sensors Standard suite providing basic detection, identification and targeting capabilities. 32 0.5 t 0.18 MW 1,290 cr
2E Sensors Standard suite providing basic detection, identification and targeting capabilities. 46 2.5 t 0.18 MW 1,450 cr
2D Sensors Standard suite providing basic detection, identification and targeting capabilities. 41 1 t 0.21 MW 3,620 cr
3E Sensors Standard suite providing basic detection, identification and targeting capabilities. 58 5 t 0.22 MW 4,050 cr
3D Sensors Standard suite providing basic detection, identification and targeting capabilities. 51 2 t 0.25 MW 10,130 cr
Fuel Store Integrity Mass Power Price
1C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1,000 cr
2C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 3,750 cr
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7,060 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1,000 cr
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3,250 cr
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10,560 cr
Decontamination Limpets Integrity Mass Power Price
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0.2 MW ??
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0.39 MW 4,500 cr
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0.14 MW 310 cr
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0.27 MW 14,110 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1.3 t 0.14 MW 12,000 cr
2E Frame Shift Drive Interdictor Used to pull targets out of supercruise. ?? 2.5 t 0.17 MW 33,600 cr
Fuel Transfer Limpets Integrity Mass Power Price
1D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 32 0.5 t 0.14 MW 1,200 cr
3D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 51 2 t 0.2 MW 10,800 cr
5E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 20 t 0.4 MW 48,600 cr
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1.3 t 0.12 MW 600 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0.25 MW 18,000 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0.14 MW 6,000 cr
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0.18 MW 18,000 cr
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0.23 MW 54,000 cr
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0.17 MW 12,600 cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0.22 MW 37,800 cr
Repair Limpets Integrity Mass Power Price
1D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 0.5 t 0.14 MW ??
3D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0.2 MW ??
5E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0.4 MW ??
Shield Cell Banks Integrity Mass Power Price
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0.5 t 0.55 MW 1,293 cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 t 0.67 MW 3,619 cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 t 0.61 MW 4,053 cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 t 0.82 MW 10,133 cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 t 0.74 MW 11,349 cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 t 0.98 MW 28,373 cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 t 0.9 MW 31,778 cr
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2.5 t 0.9 MW 1,980 cr
2D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 31 1 t 1.2 MW 5,930 cr
3E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 51 5 t 1.08 MW 6,270 cr
3D Shield Generator Forms a continually regenerating protective energy shield around the vessel. 38 2 t 1.44 MW 18,810 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250,000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1.3 t 0.2 MW 8,500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1.3 t 0.2 MW 12,500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1.3 t 0.2 MW 3,500 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0.5 t 0.2 MW 10,000 cr

Weapon Hardpoint

Burst Lasers Integrity Mass Power Price
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0.65 MW 4,400 cr
Cannons Integrity Mass Power Price
1E Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0.38 MW 42,200 cr
2D Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.54 MW 337,600 cr
3C Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 64 8 t 0.67 MW 675,200 cr
Experimental Integrity Mass Power Price
2F AX Multi-Cannon (Turret) Rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. Turret mounted, with automatic signature tracking. ?? 4 t 0.46 MW ??
2E AX Multi-Cannon (Fixed) Fixed mount, rapid fire, small-calibre projectile tipped with a compound that damages alien vessels. ?? 4 t 0.46 MW ??
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1.2 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0.6 MW 72,600 cr
Multi-Cannons Integrity Mass Power Price
2F Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 51 4 t 0.64 MW 57,000 cr
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0.46 MW 38,000 cr
3C Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 64 8 t 0.64 MW 140,400 cr
Pulse Lasers Integrity Mass Power Price
2E Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 51 4 t 0.6 MW 17,600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1.15 MW 51,600 cr